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Big Addon-msh problem [SOLVED]

Posted: Tue Nov 11, 2008 4:45 pm
by Delta-1035
Hi GT, I've a big problem with the addon msh... :oops:
I want add the imperial backpack (from Syth's BFP) and Waz's gogs (Recon Visor Addon)
these are the units .odf

imperial backpack
Hidden/Spoiler:
[code][GameObjectClass]
ClassParent = "rep_inf_default_rifleman"

[Properties]
Label = "Republic Trooper"
UnitType = "trooper"
IconTexture = "rep_trooper_icon"

GeometryName = "rep_inf_trooper"
GeometryLowRes = "rep_inf_trooper_low1"
FirstPerson = "REP\reptroop;rep_1st_trooper"

GeometryAddon = "backpack"
AddonAttachJoint = "bone_ribcage"[/code]
gogs
Hidden/Spoiler:
[code][GameObjectClass]
ClassParent = "rep_inf_default_rifleman"

[Properties]
GeometryName = "rep_inf_ep3trooper"
GeometryLowRes = "rep_inf_ep3trooper_low1"
FirstPerson = "REP\reptroop;rep_1st_trooper"

GeometryAddon = "rep_waz_add_visordown"
AddonAttachJoint = "bone_head"[/code]
i add these lines and my game crash... :x

I think those lines are wrong... Whic are the right ones? :?

thx in advance

Re: Big Addon-msh problem

Posted: Tue Nov 11, 2008 4:49 pm
by Deviss
you need the animation line :

visor

AnimatedAddon = "headpiece"
GeometryAddon = "NAME"
AddonAttachJoint = "bone_head"

backpack

AnimatedAddon = "BACKPACKTHINGY"
GeometryAddon = "NAME"
AddonAttachJoint = "bone_ribcage"

and i don't know if is possible more than 1 mesh for a unit i did a post about this theme

Re: Big Addon-msh problem

Posted: Tue Nov 11, 2008 10:41 pm
by Caleb1117
Can't have more then one addon mesh.

Re: Big Addon-msh problem

Posted: Wed Nov 12, 2008 2:19 am
by DarthD.U.C.K.
Caleb1117 wrote:Can't have more then one addon mesh.
you can
click me!

Re: Big Addon-msh problem

Posted: Wed Nov 12, 2008 7:41 am
by Delta-1035
ok I was right, there was something wrong in the lines... thx DEVISS :runaway: