Page 6 of 11
Posted: Mon Apr 09, 2007 5:43 am
by darkthomas
a very nice map !
i like the blur effect

Posted: Mon Apr 09, 2007 9:50 am
by FOOLIS
i dont like it because you can“t see so good anymore
Posted: Mon Apr 09, 2007 10:58 am
by Epena
Blur isn't the only thing that makes stuff look underwater. Clones are wearing helmets and droids don't have eyes. Neither party would see everything blurry.
Posted: Mon Apr 09, 2007 11:18 am
by Galactic_Marine
Well, I toned down the blurriness, as per popular request, but only cause you kept nagging!

Well, I've now finished all the sides, so the map is almost done. Except I still need the kit fisto and quarren models in msh format. So far though, it looks like this map is not so much all-out-battle and more strategy oriented, kinda like Kamino, but smaller.
Posted: Tue Apr 10, 2007 7:36 pm
by Galactic_Marine
Hey guys! Progress updated: I got my kit fisto player model ingame! RC-1290 was kind enough to export my model into msh format. I'm also sending him my quarren player model and trident. Expecting a beta soon...here's a screenie for ya guys to munch on:

Posted: Tue Apr 10, 2007 9:40 pm
by aYo.4.YaYo
would a lightsaber even work underwater?
Posted: Tue Apr 10, 2007 9:49 pm
by Galactic_Marine
Kit Fisto's does...and how would you like a jedi without a lightsaber, eh?
Posted: Tue Apr 10, 2007 10:16 pm
by Syth
looking good. you should mess around with the sabre texure to make it look fuzzish like in the clone wars cartoon. also i was wondering if you where able to slow the 'fall rate'.
Posted: Tue Apr 10, 2007 10:19 pm
by Galactic_Marine
I tried to do that, but it's not possible.
Posted: Tue Apr 10, 2007 11:15 pm
by t551
Which one?
I know lightsaber textures can be edited, and Astute managed to slow fall rate in BFI...
Posted: Tue Apr 10, 2007 11:26 pm
by Galactic_Marine
Astute managed to slow the fall rate?? If I had known this earlier, I could have made an awesomer map! I'm pming him!
Posted: Wed Apr 11, 2007 12:16 pm
by Epena
Kit looks good but the head seems too small.

And he doesn't seem to be green, which he is.
I'm not sure if Astute still browses GT. He's on Xfire a lot though. Xfire: astute1011
Posted: Wed Apr 11, 2007 12:23 pm
by Galactic_Marine
Really? The head's too small? I tried to make it with correct body-head proportions, and it seems fine on the character-choosing screen. And he doesn't seem that green mainly because he is reflecting blue light. On the character-choosing screen he looks fine.
Posted: Wed Apr 11, 2007 2:47 pm
by Epena
Kay. I can't really say till I've seen him in 3d.
Posted: Wed Apr 11, 2007 6:10 pm
by trainmaster611
Okay fine! You can stop hounding me...I fixed the model, and I'll get it ingame soon...btw, is fisto supposed to be buff?
Ripped is a bit of an understatement....

Posted: Wed Apr 11, 2007 6:32 pm
by aYo.4.YaYo
He's huge!!
Posted: Wed Apr 11, 2007 7:10 pm
by EGG_GUTS
Such a Shame he was killed off quite easily. He didn't really put up a fight.
Posted: Wed Apr 11, 2007 7:15 pm
by Galactic_Marine
Yeah, I agree with EGG_GUTS, they didn't give him a fitting death. By the way, I've got the quarren player model ingame now, but I'm having some problems with the trident. Here's a link to a topic I set up in the modding forum:
index.php?name=PNphpBB2&file=viewtopic&t=9548
Posted: Wed Apr 11, 2007 10:04 pm
by Galactic_Marine
Okay, got the trident ingame...

Posted: Wed Apr 11, 2007 10:36 pm
by BF2-Master
NICE FISTO!
Possible improvements:
1) I agree, a bit more buff!
2) Perhaps put a scowl on his face
3) PLEASE OH GOD PLEASE I BEG OF YOU release him to the public when this map is finished since the other Fisto isn't public.