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Posted: Mon Apr 09, 2007 5:43 am
by darkthomas
a very nice map !

i like the blur effect ;)

Posted: Mon Apr 09, 2007 9:50 am
by FOOLIS
i dont like it because you can“t see so good anymore

Posted: Mon Apr 09, 2007 10:58 am
by Epena
Blur isn't the only thing that makes stuff look underwater. Clones are wearing helmets and droids don't have eyes. Neither party would see everything blurry.

Posted: Mon Apr 09, 2007 11:18 am
by Galactic_Marine
Well, I toned down the blurriness, as per popular request, but only cause you kept nagging! :) Well, I've now finished all the sides, so the map is almost done. Except I still need the kit fisto and quarren models in msh format. So far though, it looks like this map is not so much all-out-battle and more strategy oriented, kinda like Kamino, but smaller.

Posted: Tue Apr 10, 2007 7:36 pm
by Galactic_Marine
Hey guys! Progress updated: I got my kit fisto player model ingame! RC-1290 was kind enough to export my model into msh format. I'm also sending him my quarren player model and trident. Expecting a beta soon...here's a screenie for ya guys to munch on:

Image

Posted: Tue Apr 10, 2007 9:40 pm
by aYo.4.YaYo
would a lightsaber even work underwater?

Posted: Tue Apr 10, 2007 9:49 pm
by Galactic_Marine
Kit Fisto's does...and how would you like a jedi without a lightsaber, eh?

Posted: Tue Apr 10, 2007 10:16 pm
by Syth
looking good. you should mess around with the sabre texure to make it look fuzzish like in the clone wars cartoon. also i was wondering if you where able to slow the 'fall rate'.

Posted: Tue Apr 10, 2007 10:19 pm
by Galactic_Marine
I tried to do that, but it's not possible.

Posted: Tue Apr 10, 2007 11:15 pm
by t551
Which one?

I know lightsaber textures can be edited, and Astute managed to slow fall rate in BFI...

Posted: Tue Apr 10, 2007 11:26 pm
by Galactic_Marine
Astute managed to slow the fall rate?? If I had known this earlier, I could have made an awesomer map! I'm pming him!

Posted: Wed Apr 11, 2007 12:16 pm
by Epena
Kit looks good but the head seems too small. :( And he doesn't seem to be green, which he is.

I'm not sure if Astute still browses GT. He's on Xfire a lot though. Xfire: astute1011

Posted: Wed Apr 11, 2007 12:23 pm
by Galactic_Marine
Really? The head's too small? I tried to make it with correct body-head proportions, and it seems fine on the character-choosing screen. And he doesn't seem that green mainly because he is reflecting blue light. On the character-choosing screen he looks fine.

Posted: Wed Apr 11, 2007 2:47 pm
by Epena
Kay. I can't really say till I've seen him in 3d.

Posted: Wed Apr 11, 2007 6:10 pm
by trainmaster611
Okay fine! You can stop hounding me...I fixed the model, and I'll get it ingame soon...btw, is fisto supposed to be buff?
Ripped is a bit of an understatement....

Image

Image

Posted: Wed Apr 11, 2007 6:32 pm
by aYo.4.YaYo
He's huge!!

Posted: Wed Apr 11, 2007 7:10 pm
by EGG_GUTS
Such a Shame he was killed off quite easily. He didn't really put up a fight.

Posted: Wed Apr 11, 2007 7:15 pm
by Galactic_Marine
Yeah, I agree with EGG_GUTS, they didn't give him a fitting death. By the way, I've got the quarren player model ingame now, but I'm having some problems with the trident. Here's a link to a topic I set up in the modding forum: index.php?name=PNphpBB2&file=viewtopic&t=9548

Posted: Wed Apr 11, 2007 10:04 pm
by Galactic_Marine
Okay, got the trident ingame...

Image

Posted: Wed Apr 11, 2007 10:36 pm
by BF2-Master
NICE FISTO!
Possible improvements:

1) I agree, a bit more buff!
2) Perhaps put a scowl on his face
3) PLEASE OH GOD PLEASE I BEG OF YOU release him to the public when this map is finished since the other Fisto isn't public.