Page 3 of 5

Re: Battle Arena

Posted: Mon Apr 28, 2008 12:29 pm
by inferno
Looks great!
Although you aren't trying to make it into Omaha Beach are you?
If you did that would be cool. :D

Re: Battle Arena

Posted: Mon Apr 28, 2008 2:59 pm
by shockwave88
if its a going to be great for clan matches maybe you should talk to the leaders of some clans and make a unit for there clan that the leaders decide

Re: Battle Arena

Posted: Mon Apr 28, 2008 3:05 pm
by HobGoblin_264
shockwave88 wrote:if its a going to be great for clan matches maybe you should talk to the leaders of some clans and make a unit for there clan that the leaders decide
Or he could have a mode with GT members(If he does my idea, I call dibs on a unit cux I thought of it :P )

Re: Battle Arena

Posted: Mon Apr 28, 2008 3:08 pm
by White_Bear
Yeah! Good idea. But I don't believe, that I'll be included, no hope for me...
The new model is awesome, Rep', I like the rifles also. :thumbs:

Re: Battle Arena

Posted: Mon Apr 28, 2008 5:04 pm
by Grev
I hope that new unit is in assault. Having it in normal conquest would remove your goal of making a map that had default sides, that would help you train.

Re: Battle Arena

Posted: Sun May 18, 2008 12:01 am
by RepSharpshooter
Yes it is in assault:
me wrote:Sides - Standard sides for conquest, 1flagctf, and 2flagctf, as to keep with the standards of online play. Hero Assault subject to change, and ideas? I will for sure throw in a mode where I will incorporate my latest halo-ish looking player model. I
The model is getting better thanks to fragme, and this is Taivyx's new sniper rifle that I textured for him:
Image

It looks pretty wicked to me. Just wait till I get the bump mapping and reflection mapping done, then it'll knock your socks off.

Re: Battle Arena

Posted: Sun May 18, 2008 4:47 am
by Aman/Pinguin
RepSharpshooter wrote:Yes it is in assault:
me wrote:Sides - Standard sides for conquest, 1flagctf, and 2flagctf, as to keep with the standards of online play. Hero Assault subject to change, and ideas? I will for sure throw in a mode where I will incorporate my latest halo-ish looking player model. I
The model is getting better thanks to fragme, and this is Taivyx's new sniper rifle that I textured for him:
Image

It looks pretty wicked to me. Just wait till I get the bump mapping and reflection mapping done, then it'll knock your socks off.
Prrrrpprrpgvbbbbppspbsppspbp :eek: :eek:

:bowdown: Image



LOVE it!

Re: Battle Arena

Posted: Sun May 18, 2008 6:44 am
by White_Bear
Yeah! I love it, too. Both models are awesome! :bowdown:

Re: Battle Arena

Posted: Sun May 18, 2008 9:11 am
by Delta 47
Maybe I won't be so bored with BF2 when this map is finished :P

Re: Battle Arena

Posted: Sun May 18, 2008 10:20 am
by The Duke
That looks AWESOME! If it were red vs blue than a red one like that would be sick

Re: Battle Arena

Posted: Sun May 18, 2008 1:48 pm
by JPI Dictator4life
Very cool! I cant wait for this. :bowdown:

Re: Battle Arena

Posted: Sun May 18, 2008 4:09 pm
by superjere
Looks like a really sweet map. Great work! :D

Re: Battle Arena

Posted: Sun May 18, 2008 4:15 pm
by MandeRek
This is soo sweet Rep :) You know that i'll help you when you ask, but i also know that this is your little darling, and that you can do it by yourself and make it more awesome than ever before in BF2 if you want..

I'll be waiting, in a dark, cloudy room...just waiting till this is released! :cantina:

Freaking awesome man! :mrgreen:

Re: Battle Arena

Posted: Sun May 18, 2008 7:21 pm
by Hebes24
Looking Really cool, Rep'. Keep up the good work!

Re: Battle Arena

Posted: Fri May 23, 2008 6:41 pm
by =AOX=Durge
Looks really good, can't wait!

Re: Battle Arena

Posted: Sun May 25, 2008 12:26 pm
by Fluffy_the_ic
RvB... Good times, good times... But don't you think the Snipre rifle's alittle oversized?

Re: Battle Arena

Posted: Sun May 25, 2008 1:05 pm
by EraOfDesann
I haven't checked in on this in quite a while but it's looking like it'll be a lot of fun! That model looks very cool.

Re: Battle Arena

Posted: Mon May 26, 2008 10:36 am
by RepSharpshooter
Thanks, and yeah, the sniper rifle was scaled down after taking that shot.

But man o man, you guys are in for a treat! I got custom sounds working, so now there's a bunch of cool gunfire sound effects. Plus, I reskinned the troopers so it's red vs blue. Also, all of the weapons have been changed and modified, it's so awesome. I'll have to get pics/video, but I keep changing it every hour so I want to get to a point where it doesn't change so much. I've literally worked all weekend on it. But it's so worth it, I think it's more fun to play this then online play.

Like I said, I'll try to get some pics/video so you don't think I'm crazy :P

Re: Battle Arena

Posted: Tue May 27, 2008 7:13 pm
by elfie
RepSharpshooter wrote:Yes it is in assault:
Sides - Standard sides for conquest, 1flagctf, and 2flagctf, as to keep with the standards of online play. Hero Assault subject to change, and ideas? I will for sure throw in a mode where I will incorporate my latest halo-ish looking player model. I
The model is getting better thanks to fragme, and this is Taivyx's new sniper rifle that I textured for him:
Image

It looks pretty wicked to me. Just wait till I get the bump mapping and reflection mapping done, then it'll knock your socks off.
I almost vomited with joy when I saw this, if that is possible. Rep this looks so incredible!!! I am totally going to download this. Superb job!! :thumbs:

Re: Battle Arena

Posted: Tue May 27, 2008 7:50 pm
by RepSharpshooter
Thanks! Here's a vid:
Image