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Editing Second Hilts???
Posted: Mon Sep 29, 2008 3:13 pm
by Darth Elmo
Ok, for a person using dual lightsabres, how do I edit the second hilt form being different from the first. Say I want to use a reversed hilt for the second hilt, how would I? Thanks

Re: Editing Second Hilts???
Posted: Tue Sep 30, 2008 10:33 am
by DarthD.U.C.K.
export the hilt into xsi and reimport it with the correct coordinates(=hardpoints)
i will do a reversed secondhilt for pinguin and i can upload it if you want
Re: Editing Second Hilts???
Posted: Wed Oct 01, 2008 3:25 pm
by Darth Elmo
Thanks Duck, but that's not what I meant

. I mean, in the odf, when modifying duel lightsabres, how do I modify the left hand hilt model. Like if I wanted it to differ from the hilt... Thanks

Re: Editing Second Hilts???
Posted: Wed Oct 01, 2008 3:35 pm
by DarthD.U.C.K.
you have to change this:
Code: Select all
OffhandGeometryName = "rep_weap_aalya_lightsabre" ---enter the name of the mesh here
OffhandFirePointName = "hp_fire_lightsabre" ---enter the hardpoint of thet hilt here
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "bluelightsabre"
LightSaberTrailColor = "7 85 255 128"
but you cannot use any righthandlightsaber for the left hand
thats why i offered you a reversed lefthiltmodel
Re: Editing Second Hilts???
Posted: Wed Oct 01, 2008 3:44 pm
by Darth Elmo
Ahh, I feel silly

. That's what you meant, ok. I tried just doing the ODF, but I just got an invisible hilt

... Heres the link

, thanks
http://www.gametoast.com/forums/viewtop ... 64&t=12889
Could you please convert the Count Dooku hilt from this to be left handed

??? Thanks