How to make a volcano (Tutorial)
Posted: Wed Jun 06, 2007 5:28 pm
Since I have a volcano in my upcoming Khimera map I decided to post a tutorial on how to make a cool one for new modders or someone who wants a cool addition to their levels. You can see pics here: http://www.gametoast.com/forums/viewtop ... 0&start=15
ok you do this in zero editor it's really simple.
1) Make a big hill using terrain raise
2) use the "terrain height pick" tab and use it to select the terrain height of somewhere 2/3 to the top of the mountain.
3) using the "paint terrain" tab paint the top of the hill flat using the height you selected
4) Using textures make the volcano look real (I use mus1_main_1 and mus1_main_2, 1 is the cooled lava texture and 2 is the lava texture)
5) make a small depression on the top of the volcano and add lava textures to it
6) add desired effects timed effects and .fxs. ( i use mus1_fx_largeexplosion for an eruption)
Any Questions or comments?
ok you do this in zero editor it's really simple.
1) Make a big hill using terrain raise
2) use the "terrain height pick" tab and use it to select the terrain height of somewhere 2/3 to the top of the mountain.
3) using the "paint terrain" tab paint the top of the hill flat using the height you selected
4) Using textures make the volcano look real (I use mus1_main_1 and mus1_main_2, 1 is the cooled lava texture and 2 is the lava texture)
5) make a small depression on the top of the volcano and add lava textures to it
6) add desired effects timed effects and .fxs. ( i use mus1_fx_largeexplosion for an eruption)
Any Questions or comments?