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Re: BUG REPORTS - Conversion Pack v2.0

Posted: Thu Nov 27, 2008 3:26 pm
by Smug
GUYS, TY YOU HAVE BEEN SUCH A BIG HELP TO ME!

Posting in all CAPS is against the RULES -Staff

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Wed Dec 03, 2008 1:24 am
by H_BOMB
Alright, on Tantive IV Campaign, Princess Leia wouldn't spawn.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Wed Dec 03, 2008 2:13 pm
by Maveritchell
H_BOMB wrote:Alright, on Tantive IV Campaign, Princess Leia wouldn't spawn.
I've heard about this from one other person before, and I'm still looking into this. I have no idea what could have been changed to affect this, since none of the original game scripts should have been changed. Any other information related to this would be super helpful.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 10:22 am
by Deviss
i want play it but get an error FATAL for the mission.lvl, anyone could anyone upload a mission.lvl file work fine for the conversion pack please??

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 10:35 am
by Teancum
You have to many maps installed. Remove some.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 10:40 am
by Deviss
Teancum wrote:You have to many maps installed. Remove some.
i removed it, but now appear the 501 on jabba's palace, Note: i have the battlefront extreme mod's mission.lvl file, i tryed use the conversion pack's mission.lvl but i got this erroe: Could not open MISSION\tat3c_con.lvl

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 3:51 pm
by Teancum
BF Extreme is not compatible with the Conversion Pack 2.0 yet. It is still being worked on.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 4:09 pm
by Deviss
Teancum wrote:BF Extreme is not compatible with the Conversion Pack 2.0 yet. It is still being worked on.
i reinstalled the game, then the patch 1.1 and then the conversion pack but i get the 501 on jabba's palace yet, could you upload the mission.lvl file work ?? :D

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 4:19 pm
by Teancum
I don't understand - why is it a problem to have the 501st on Jabba's Palace? :?

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 4:22 pm
by Deviss
Teancum wrote:I don't understand - why is it a problem to have the 501st on Jabba's Palace? :?
because the side from the conversion don't appear on the original mod from the game and appear only 6 units more the heroe, while on the news maps appear the news legions and appear 9 units more the heroe

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 4:56 pm
by Teancum
I don't recall if we ever finished updating Jabba's Palace. I think we just added the new modes and kept the 501st without adding new units.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 5:03 pm
by Deviss
Teancum wrote:I don't recall if we ever finished updating Jabba's Palace. I think we just added the new modes and kept the 501st without adding new units.
oops so sorry :plokoon:

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 05, 2008 5:34 pm
by Maveritchell
DEVISS-REX wrote:
Teancum wrote:I don't understand - why is it a problem to have the 501st on Jabba's Palace? :?
because the side from the conversion don't appear on the original mod from the game and appear only 6 units more the heroe, while on the news maps appear the news legions and appear 9 units more the heroe
None of the old maps have anything but the stock sides - if we did it any other way, online compatibility would be broken for that map.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Thu Dec 11, 2008 2:12 pm
by ilesoix
Maveritchell wrote:
H_BOMB wrote:Alright, on Tantive IV Campaign, Princess Leia wouldn't spawn.
I've heard about this from one other person before, and I'm still looking into this. I have no idea what could have been changed to affect this, since none of the original game scripts should have been changed. Any other information related to this would be super helpful.
I have the same problem. Conversion Pack v2.0 is the only mod that I installed. Is there anything I can do to help you (and help me at last :D )?

Anyways, great mod, and sorry for my english.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Thu Dec 11, 2008 5:39 pm
by Fusion
Concord Dawn is still doing that thing if it's not one of the first played, it CTDs. I was really impressed with the fact that that one was the only one that did, not even Haruun Kal did.


Strange, haven't written CTD in a while. :P


Edit: Found a really weird freeze error-
Rhen Var: Citadel, I had just about finished the round, playing as the dual-vibroblade Chundarr(?), and there was a Sith Assassin following me. I destroyed the last unit, the robot thingy, with the swords and it dropped a bacta tank (which I believe I picked up), the Assassin picked up a green canister, it said victory, froze, and left a repeating "pick up container" noise that would not end. I'm guessing this was memory related and not fixable.

Ah yes, the return of Murphy's Computer, I bet you guys have missed it :P

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 12, 2008 3:51 pm
by Nova Hawk
ilesoix wrote:
Maveritchell wrote:
H_BOMB wrote:Alright, on Tantive IV Campaign, Princess Leia wouldn't spawn.
I've heard about this from one other person before, and I'm still looking into this. I have no idea what could have been changed to affect this, since none of the original game scripts should have been changed. Any other information related to this would be super helpful.
I have the same problem. Conversion Pack v2.0 is the only mod that I installed. Is there anything I can do to help you (and help me at last :D )?

Anyways, great mod, and sorry for my english.
I have the same exact problem, I go to the escape pod bays, but can't find her. She wont spawn. The only thing I get out of it is that I get to kill a lot of rebels...

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Fri Dec 12, 2008 4:09 pm
by Maveritchell
Fusion wrote:Edit: Found a really weird freeze error-
Rhen Var: Citadel, I had just about finished the round, playing as the dual-vibroblade Chundarr(?), and there was a Sith Assassin following me. I destroyed the last unit, the robot thingy, with the swords and it dropped a bacta tank (which I believe I picked up), the Assassin picked up a green canister, it said victory, froze, and left a repeating "pick up container" noise that would not end. I'm guessing this was memory related and not fixable.
I've had that happen on regular maps online, like you said it's probably a memory issue (I'd suggest shutting down any extraneous processes), and it certainly doesn't pop up a lot (I've never seen it on a Pack map).

And re: Leia issue: Yes, guys, I know it's a bug, and I know it's either related to the Pack or the 1.3 patch - I know everyone's going to have it.

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Sat Dec 13, 2008 3:24 am
by Nova Hawk
Dang, so that means I can't continue in the campaign unless I wanna do it from the instant action menu...

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Sat Dec 13, 2008 11:09 am
by Zel
When i look at the instant action tab in swbf2, it doesnt show the KotOR era, i downloaded it on another computer and it worked fine there but not on my computer but it doesnt show any of the other eras does anybody know how to fix this? :cpu:

Re: BUG REPORTS - Conversion Pack v2.0

Posted: Sat Dec 13, 2008 11:11 am
by Maveritchell
Zel wrote:When i look at the instant action tab in swbf2, it doesnt show the KotOR era, i downloaded it on another computer and it worked fine there but not on my computer but it doesnt show any of the other eras does anybody know how to fix this? :cpu:
Correctly install the 1.3 patch. You can find it at this site or on SWBFFiles.