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W.I.P_ a few Battle over Corouscant ships

Posted: Sat Jul 08, 2006 4:32 pm
by Dragonum
Bertie from our Modteam creates this great Models and i add the textures and changed a few things.

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Posted: Sat Jul 08, 2006 5:02 pm
by Bertie
Oh, drago thank you very much, that you mentioned me ;). Yo, I am the modeler and drago put those wonderful textures on them, like he said. I hope, you like them...

RE: W.I.P_ a few Battle over Corouscant ships

Posted: Sat Jul 08, 2006 5:07 pm
by Murdocr
wow good job, i like the hangar on the venator and the ship in the 4th pic down and the interior locations..... heck i like all of it :D so i guess we should be expecting an awsome battle over coruscant map soon eh :)

Posted: Sat Jul 08, 2006 5:07 pm
by OGEB1103
Man those models look awesome, any idea on when they may be near complete, i guess ill catch ya next time on msn dragonum :wink:

Posted: Sat Jul 08, 2006 5:35 pm
by OOM-911
awsome cant wait to see these ingame

Posted: Sat Jul 08, 2006 5:42 pm
by yankeefan05
They r AWSOME. I am really pumpes for these models. Thank u so much. Everything is wonderful.

Posted: Sat Jul 08, 2006 5:43 pm
by Venom
very very good work you must work for battlefront 3 :)

Posted: Sat Jul 08, 2006 8:27 pm
by RevanSithLord
Woah. How could I have missed this? :shock: O_O

Posted: Sat Jul 08, 2006 8:40 pm
by Lord-Bandu
Pretty cool ..but now I know what the competition is for the Invisible Hand ;)


1 thing.

Jedi Outcast/Academy textures are free to use I believe ( I heard that they released them for the public to use) However , I really hope you asked SJC's ( Sith J Cull ) permission before using his Invisible Hand textures.

Posted: Sat Jul 08, 2006 11:36 pm
by Vyse
Wow, look really nice!

Posted: Sun Jul 09, 2006 1:45 am
by jangoisbaddest
:O

If someone can get the AI to use all of that, I will love them forever.

Posted: Sun Jul 09, 2006 4:58 am
by Rekubot
*Gasps* That Republic capital ship has to be the best model I've seen yet! Well done Bertie and Dragonum!

Posted: Sun Jul 09, 2006 5:06 am
by MasterSkywalker
:shock:




THIS IS SO AWESOME!!! I don't ask for a release date but PLEASE release your source files to the public, because these models are amazing, awesome, outstanding etc. :P

Posted: Sun Jul 09, 2006 7:07 am
by t3tine
oh...woaw!

Posted: Sun Jul 09, 2006 8:03 am
by yankeefan05
Venom wrote:very very good work you must work for battlefront 3 :)
Many of the great modders and mappers here should work with Pandemic to make SWBF3. In fact it should Star Wars BattleFront 3 by Pandemic and GameToast.

Posted: Sun Jul 09, 2006 9:26 am
by Dragonum
moncalamaridestroyer wrote:
Venom wrote:very very good work you must work for battlefront 3 :)
Many of the great modders and mappers here should work with Pandemic to make SWBF3. In fact it should Star Wars BattleFront 3 by Pandemic and GameToast.
only with a new game engine for swbf :wink:

Posted: Sun Jul 09, 2006 9:35 am
by Squirrel7Hunter
wow.... those models are amazing. Ohh. and thankyou for changing the banking clan frigate model because it looked all wrong. I cant wait to play this map. :P :D :P :D :shock: :shock:

Posted: Sun Jul 09, 2006 9:46 am
by Chris165
4th picture is the recuscant class light destroyer right?

Posted: Sun Jul 09, 2006 9:48 am
by Qdin
hehe :P

I've seen the progress of these since they started :P

My Padawan, Drago :P has textured it VERY great :D and his padawan, Bertie :P has modelled extremely great as well; but how big is the poly-count again..? :roll:

Posted: Sun Jul 09, 2006 9:55 am
by OGEB1103
I'm surprised you actually did the recusant class light destroyer because of the poly count, but im sure you will get rid of unwanted polys one way or another :wink: