IsConversionPackInstalled()
Posted: Mon Sep 29, 2008 12:31 am
Is there any way to detect if the conversion pack is installed?
Here's an example for how this could be used.
Let's say that a person is going to play a single player map(multi would probably CTD using this) that requires units from the conversion pack. Let's also say that for whatever silly, misbegotten reason they don't have the conversion pack. I'm now excluded from that elite group as of 3 minutes ago: P
It would be very nice if you could use a function to return the true/false install state of the pack. This would allow you to tailor the sides according to the player’s setup. No conversion pack installed? No convo units are used.
Now, after all this speculation I have two questions; Is there a command like this? And if not could one be made?
Here's an example for how this could be used.
Let's say that a person is going to play a single player map(multi would probably CTD using this) that requires units from the conversion pack. Let's also say that for whatever silly, misbegotten reason they don't have the conversion pack. I'm now excluded from that elite group as of 3 minutes ago: P
It would be very nice if you could use a function to return the true/false install state of the pack. This would allow you to tailor the sides according to the player’s setup. No conversion pack installed? No convo units are used.
Now, after all this speculation I have two questions; Is there a command like this? And if not could one be made?