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Re: All-Purpose Request Thread (Take 3)

Posted: Tue Mar 30, 2010 9:48 pm
by CodaRez
RogueKnight wrote:
StarkillerMarek wrote:Could someone model the SC rifle? You can find imagery on Wookiepedia on the Nimbus Commando page.
I think I may have modeled it already, and DarthD.U.C.K. as well, can you PM me a picture so i can make sure?
*ahem*
Hidden/Spoiler:
Image
supposedly the gun their holding

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Apr 03, 2010 9:07 am
by impspy
Could someone please upload a msh that I can uses as a grenade HUD?

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Apr 03, 2010 2:09 pm
by Executer94
Could someone model a twice the size big Lucrehulk?

I tried it with the mshoptions but it get invisible when i fly in.

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Apr 03, 2010 6:24 pm
by Filipinio
i no this is not the right forum but i have an answer to Executer:

http://www.gametoast.com/forums/viewtop ... 64&t=13012

the last link is a good LurceHulk, it pretty big (I think)

also can somebody make a few Mygeeto models (i know Skyhammer_216 made a very good one but he did not release it) something to spice up my map and make it interesting.

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Apr 03, 2010 11:30 pm
by kinetosimpetus
Is there a function to test whether a match is multiplayer or something like that?

I want to do something like

if(IsMultiplayer()==false) then
SetClassProperty(....)
end

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Apr 04, 2010 11:46 am
by Fiodis
I've got a set of anims. Would anyone be able to bash them into an animset for me? My XFire's fiodis. The batch files won't work on my Win7.

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Apr 04, 2010 11:54 am
by Executer94
Filipinio wrote:i no this is not the right forum but i have an answer to Executer:

http://www.gametoast.com/forums/viewtop ... 64&t=13012

the last link is a good LurceHulk, it pretty big (I think)
Thanks i think that would fit.

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Apr 04, 2010 1:47 pm
by Filipinio
As i saw in your BETA, the Lurcehulk was very small compared to the other ships, i think this is one will fit and your welcome.

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Apr 04, 2010 10:18 pm
by Fiodis
Another request:
I have several rather nice models I'd like to see in BF2, but they're in .gmax format. Can anyone convert them to .obj?

GMax

Posted: Sun Apr 04, 2010 10:47 pm
by AceMastermind
Fiodis wrote:I have several rather nice models I'd like to see in BF2, but they're in .gmax format. Can anyone convert them to .obj?
You can convert them in Gmax using these:
gmax-obj.ms + GrabListener.exe

Download mirror:
MediaFire


Registration code for GMax not working or didn't arrive?

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 12:12 am
by Deviss
you know where i can get Gmax? and also if is freeware XD?

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 4:51 am
by MercuryNoodles
http://www.turbosquid.com/gmax

It's basically a freeware version of 3DS Max, as XSI ModTool is to full XSI.

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 10:11 am
by Deviss
MercuryNoodles wrote:http://www.turbosquid.com/gmax

It's basically a freeware version of 3DS Max, as XSI ModTool is to full XSI.
yeah but when i install this say me i need serial :S

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 10:42 am
by CodaRez
Can someone pls make a sky with inverted clouds (as in, the clouds rotate 90 degrees) and make it a full dome (ground and sky covered)

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 12:52 pm
by MercuryNoodles
Deviss wrote:
MercuryNoodles wrote:http://www.turbosquid.com/gmax

It's basically a freeware version of 3DS Max, as XSI ModTool is to full XSI.
yeah but when i install this say me i need serial :S
gmax serial number provided during download and registration

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 1:59 pm
by skelltor
Can someone make some unit chunks for me please. phase 1 and 2 clones,rebals,and stormtroopers. that would be great thx

edit or if anyone has a link to something like them

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 2:04 pm
by Deviss
MercuryNoodles wrote:
Deviss wrote:
MercuryNoodles wrote:http://www.turbosquid.com/gmax

It's basically a freeware version of 3DS Max, as XSI ModTool is to full XSI.
yeah but when i install this say me i need serial :S
gmax serial number provided during download and registration
well my crazy ideas was useful i got import my model and used Ace way for export to obj but this don't work appear this error
Hidden/Spoiler:
Image
any idea :S?

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Apr 05, 2010 8:02 pm
by genaral_mitch
skelltor wrote:Can someone make some unit chunks for me please. phase 1 and 2 clones,rebals,and stormtroopers. that would be great thx

edit or if anyone has a link to something like them
There's some Phase I dead clones released. It also comes with helmets, arms, legs and a body.

If those don't work for you look in Ande's release thread.

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Apr 06, 2010 10:32 am
by StarkillerMarek
Fiodis wrote:I've got a set of anims. Would anyone be able to bash them into an animset for me? My XFire's fiodis. The batch files won't work on my Win7.
Sure, I think I can. Oh, wait, I don't have Xfire. Is this a problem?

Modeling Request

Posted: Tue Apr 06, 2010 3:11 pm
by CressAlbane
Can someone model and animate this guy for me?
(Is this the right thread for this?)
I don't need a very good model.