Adjusting Sides' Textures
Posted: Fri Dec 07, 2018 11:58 am
So this may be a long explanation, but I'll do my best to make it understandable.
I'm not very familiar with a side's lvl script. I have the rep.lvl and repshell.lvl scripts for three different stages of a map. I liked the clones' textures for the first version, but the weapons were not the best. The second version has the weapons I like, but the textures of the troops changed to something I don't like. Is there a way to adjust the textures of the troops WITHOUT adjusting their weapon characteristics. I have the feeling it is not possible/complicated, but I figured I'd ask those who know more than me. Thanks in advance!
I'm not very familiar with a side's lvl script. I have the rep.lvl and repshell.lvl scripts for three different stages of a map. I liked the clones' textures for the first version, but the weapons were not the best. The second version has the weapons I like, but the textures of the troops changed to something I don't like. Is there a way to adjust the textures of the troops WITHOUT adjusting their weapon characteristics. I have the feeling it is not possible/complicated, but I figured I'd ask those who know more than me. Thanks in advance!