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Re: SketchUp Models
Posted: Mon Sep 05, 2011 3:43 am
by THEWULFMAN
Eaol wrote:
Guess and earn a...never mind.
It's a giraffe.

Do I win teh internetz?
Nice model though.
Re: SketchUp Models
Posted: Mon Sep 05, 2011 10:41 am
by Eaol
Yeah, well, I recently put the front turrets a bit closer together - in the picture they are too far out, they stick out. I also decided to open the door for easier editing.
EDIT:

You don't get anything for guessing this.
Re: SketchUp Models
Posted: Tue Sep 06, 2011 2:18 pm
by [Padawan]Helkaan

All your model wow me.
THEWULFMAN wrote:
It's a giraffe.

Do I win teh internetz?
Of course
Re: SketchUp Models
Posted: Wed Oct 19, 2011 11:15 pm
by Eaol
Scale:

It's measured by what is seen on-film - I got a height of 40 something meters, not a mere 23.
Wireframe:

Re: SketchUp Models
Posted: Sat Oct 22, 2011 4:19 pm
by Cerfon Rournes
Very accurate, great job.

Re: SketchUp Models
Posted: Sat Oct 22, 2011 5:41 pm
by Eaol
I recently changed some parts - I made the ladder on the side actually reach to the door, fixed the back legs (the joints were off a bit), and recolored the bottom to match the rest.
EDIT:

I adjusted the legs and feet to be more accurate, lengthened the body to be more proper, and made some adjustments to the bottom. I am straining to make this as accurate to TESB as possible, not to SWBF2.
Re: SketchUp Models
Posted: Mon Nov 07, 2011 6:23 pm
by Starzwarz
This is my Secret Empire Base model. It's not done yet. But it's getting their! This is my first model posted on GT =)
Post any suggestions!
Enjoy!
http://www.flickr.com/photos/69469258@N ... hotostream
Re: SketchUp Models
Posted: Mon Nov 07, 2011 9:15 pm
by lucasfart
Starzwarz wrote:This is my Secret Empire Base model. It's not done yet. But it's getting their! This is my first model posted on GT =)
Post any suggestions!
Enjoy!
FIXED
Could you add some more pics? it looks like there's stuff inside, but it's hard to see clearly...
Re: SketchUp Models
Posted: Mon Nov 07, 2011 11:31 pm
by Starzwarz
The Interior -
The Texture was changed and is as seen in the Radar picture.
Tell me what you think!
EDIT: Pictures must hate. Me, PM me how to do that. For now you have the link!
Re: SketchUp Models
Posted: Tue Nov 08, 2011 12:28 am
by lucasfart
Starzwarz wrote:The Interior -
The Texture was changed and is as seen in the Radar picture.
Tell me what you think!
EDIT: Pictures must hate. Me, PM me how to do that. For now you have the link!
FIXED again.

And you accidentally linked to the same picture twice.
To fix it in future just go to the actions tab above the picture and press "view all sizes". Open the Large version, right click on the image and click copy image url. Now, in your post, instead of using the url option to link to the image, use the img one on your url, and it should open as a pic. Hopefully that wasn't too confusing.
In terms of you model, it's looking pretty good. Maybe make the control board texture a little bigger, as it looks really tiled......apart from that its coming along pretty well! Maybe change the texture on the walls though, as plain colours aren't really that great for texturing.

Re: SketchUp Models
Posted: Tue Nov 08, 2011 2:48 pm
by Starzwarz
OK,
I fixed what you mentioned -
What do you think?
Re: SketchUp Models
Posted: Tue Nov 08, 2011 7:32 pm
by Eaol
Too many polies on seats and screens, two-dimensional walls?
Try to avoid using generic geometry (like the automatic high poly circle tool) and stock Sketchup textures. They are death. As you get more used to the program, you will learn these things. When you use the circle tool, type a number - you can specify the amount of sides/edges. PM me for tips.
Re: SketchUp Models
Posted: Wed Nov 09, 2011 3:46 am
by lucasfart
Eaol wrote:PM me for tips.
You should create a sketchup tips/guide thread! That would be awesome, especially for beginners to modelling for bf2, helping them avoid making certain mistakes, and helping them add things to improve their models....
Re: SketchUp Models
Posted: Thu Nov 10, 2011 9:43 pm
by Eaol
I'm not sure right now - nobody ever PMs me for tips. Haha.
Re: SketchUp Models
Posted: Sun Nov 13, 2011 4:39 pm
by Starzwarz
The Bank for my map - Mandolorian Raid on Naboo Bank 1.0.
The WIP should be out next month
Here the pic -
Re: SketchUp Models
Posted: Mon Nov 14, 2011 9:16 pm
by Eaol
Do they use gold?
Re: SketchUp Models
Posted: Mon Nov 14, 2011 10:59 pm
by Starzwarz
Are you talking about the walls?
They aren't gold. It a textured tan.
Re: SketchUp Models
Posted: Mon Nov 14, 2011 11:07 pm
by Eaol
I was inquiring about what they store in there.
Re: SketchUp Models
Posted: Tue Nov 15, 2011 1:52 pm
by RevanSithLord
Eaol wrote:I was inquiring about what they store in there.
I would imagine large sums of Gold, which are 15 credits per gram, along with actual credits stored there securely by average citizens who want to save....well...their savings. Well, I suppose it won't be so secure anymore, seeing as the Mandalorians are going to be robbing said bank. Where's the RSF when you need them, aye?
Nice model, Starzwarz.
Re: SketchUp Models
Posted: Tue Nov 15, 2011 2:42 pm
by Starzwarz
Thanks Revan,
I'm thinking Gold coins are stored
