Re: A really crazy idea for deeper modders
Posted: Thu Nov 20, 2014 9:59 am
Please continue discussion here in the Map/Mod idea thread: viewtopic.php?f=25&t=17425
It is possible it would just be a lot of work. Hover vehicles could be used for boats as units do not stick to animated props.thelegend wrote:Hey guys,
what were about a Pirates of the Carribbean mod or mappack for swbf2?
Saying "more" implies that there are already some converted ones. There hasn't been any such converted maps.Isaac1138 wrote:-more Converted Republic Commando maps
That map wasn't "converted" from anywhere, though.major0spidey wrote:There's RAS prosequtor (must've miss spelled that!)
Those have already been done.razac920 wrote: 5. Zombie Survival Mode -- Survive against endless waves of zombies. Have not started (but similar to previous)
8. Modern Warfare -- any combat with realistic weapons, tanks, aircraft, helicopters. Have not started (don't know how to make models).
13. Some sort of labyrinth/maze. Have not started.
16. A space free-for-all mode (i.e. free-for-all dogfighting). Have not started.
razac920 wrote:18. Terminator -- Future War (link). Have not started.
There a mode like that in the conversion pack, as well as the dark times mod.razac920 wrote:Fair enough, but I have my own ideas about those concepts. I am curious which space free-for-all you are referring to though? I haven't seen any of those before, I think.
^^^^^razac920 wrote: 4. Zombie Infection Mode -- One zombie has to infect an entire time. Have done a lot of scripting work on.
5. Zombie Survival Mode -- Survive against endless waves of zombies. Have not started (but similar to previous)