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Multiple textures in Precipitation() block [Solved]

Posted: Thu Oct 13, 2016 4:25 am
by AnthonyBF2
I have a quick question - can the Precipitation block in a world's .fx file have multiple textures used? If so, how would go I about adding multiples?

Re: Multiple textures in Precipitation() block

Posted: Thu Oct 13, 2016 4:27 am
by thelegend
I don't think you can have multiple textures at once. But you can have multiple "Precipitation()" blocks at once having all the same functions and values.

Re: Multiple textures in Precipitation() block

Posted: Thu Oct 13, 2016 5:05 am
by AnthonyBF2
thelegend wrote:I don't think you can have multiple textures at once. But you can have multiple "Precipitation()" blocks at once having all the same functions and values.
That is a good idea. I will try it soon.

Edit: It works, thanks! :wink:

Re: Multiple textures in Precipitation() block

Posted: Fri Oct 14, 2016 8:12 am
by thelegend
AnthonyBF2 wrote:Edit: It works, thanks! :wink:
You're welcome.