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AT-XT wont work! (help needed)

Posted: Fri Aug 11, 2006 9:11 pm
by Syth
Okay. I was looking at this thread all day (literaly) http://www.gametoast.com/index.php?name ... ight=atxt. I downloaded the AT-XT. I placed all its files in a new side called "atxt" in my BFII_ModTools/xxxdata/sides. I added the new side in the LUA. I also placed its files in my dataxxx/worlds/xxx folder as well. I gave it a spawn in zero-edit and manuely placed it. No matter what I do it gives me this error when I munge it-
ERROR[levelpack atxt.req]:Expecting bracket, but none was found.
File : munged\pc\rep_walk_atxt.lvl.req(1)...

ucft <--
ERROR[levelpack atxt.req]:Expecting bracket, but none was found.
File : munged\pc\rep_walk_atxt.lvl.req(1)...

ucft <--

2 Errors 0 Warnings

ERROR[levelpack YV5.req]:Could not open munged\pc\imp_walk_atst.anims for input. DOS reports:
No such file or directory
ERROR[levelpack YV5.req]:Could not open munged\pc\imp_walk_atst.anims for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings

ERROR[levelpack YV5.req]:Could not open munged\pc\imp_walk_atst.anims for input. DOS reports:
No such file or directory
ERROR[levelpack YV5.req]:Could not open munged\pc\imp_walk_atst.anims for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
I know there is someone out there that got this thing to work. PLEASE! How the crap can I get this thing up and running and pwning droids!?!?

Posted: Fri Aug 11, 2006 9:30 pm
by -_-
missing the atst animations, and soon to be missing its weapons.

Posted: Sat Aug 12, 2006 2:00 am
by Syth
missing the atst animations, and soon to be missing its weapons.

Allthough im happy someone actually cares to help a fellow modder, thats not my problem. My problem is not knowing how to fix problem, not wondering what the problem is. I know its missing anims, I copied+pasted "imp_walk_atst.anims" in every folder I could think of after I saw that error. It still gave me that message.

Now I have an even bigger prob. my map doesnt crash no more, but cps arnt showing up in-game. I was testing my map before fine and after attempting to add the AT-XT this happed. I select a side and I cant spawn.
Im not sure if it has to do anything with the AT-XT. I did make a few small LUA, ODF changes.

Anyone know what causes this?!? my head is going to implode! I really, really, really dont want to endup re-starting my map...

Posted: Sat Aug 12, 2006 5:59 am
by RC-1290
It might sound stupid but maybe you should clean first and than try to munge it, maybe it's skipping the folder becouse it thinks it allready munged the folder( I dunno, something like that). And another thing that might sound stupid but did you adjust the lua, raising the number of two legged things in the map?

Greetings RC-1290'Dreadnought'

Posted: Sat Aug 12, 2006 7:58 am
by Murdocr
add the atst to your lua so it and everything it uses is loaded in your map. then the atxt should work

Posted: Sat Aug 12, 2006 12:06 pm
by -_-
make sure you not only have the .anims file, but the .zaftbin, and zaabin.

Afterwards, you'll have to copy all the files that are related to atst_cannon_chin and atst_cannon_head in the odf folder.[/b]