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one way barrier?
Posted: Tue Jun 02, 2009 7:52 pm
by MileHighGuy
hi, im making a map which requires units to stay inside a building,while fighting off units that get in. but they always run out of the building and get slaughtered, so is there any way to make a one way barrier?
Re: one way barrier?
Posted: Tue Jun 02, 2009 8:10 pm
by Ty294
Well, I made a "trick" with the planning hubs so that the Duulians stay on the walls in Duulan: Canyon Villiage. You could try doing something like that, but it's kinda tricky and will result in some attacker units just standing around.
Re: one way barrier?
Posted: Tue Jun 02, 2009 8:12 pm
by MileHighGuy
what was the trick?
Re: one way barrier?
Posted: Tue Jun 02, 2009 8:21 pm
by Ty294
Dang I can't post a picture. But I somehow made it so that the spawn points where seperate from the planning hubs, and therefor the units just stood around and couldn't get into the planning lines.
Re: one way barrier?
Posted: Tue Jun 02, 2009 8:30 pm
by MileHighGuy
ok thanks
edit: ok i figured it out, change the AiSizeType line in the odf of the unit so the barrier doesnt affect it