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HUD icon positions? [Solved]
Posted: Sat Nov 22, 2008 12:54 pm
by Deviss
hello to all, well my problem is the next, i changed the fusioncutter how hp_fire2 and i installed the caleb117's underhand chaingun but i need the correct position for these 2, anyone can help me? or is there any software for to get the correct position for the HUD's weapons icon??
thanks in advance

Re: HUD icons
Posted: Sat Nov 22, 2008 12:56 pm
by Commander_Fett
There's a tut in the faq, though I havn't looked through it yet.
Re: HUD icons
Posted: Sat Nov 22, 2008 1:01 pm
by Deviss
Commander_Fett wrote:There's a tut in the faq, though I havn't looked through it yet.
yes but in there Faq only say the correct position for 3 weapons
Re: HUD icons
Posted: Sat Nov 22, 2008 1:33 pm
by Maveritchell
DEVISS-REX wrote:yes but in there Faq only say the correct position for 3 weapons
It's a tutorial, not an encyclopedia. You'll have to play around and test out the "correct positions" for any other weapons you add (despite that, I've found that most rifle/pistol models work well with the coordinates provided in the tutorial).
Re: HUD icons
Posted: Sat Nov 22, 2008 1:45 pm
by Deviss
Maveritchell wrote:DEVISS-REX wrote:yes but in there Faq only say the correct position for 3 weapons
It's a tutorial, not an encyclopedia. You'll have to play around and test out the "correct positions" for any other weapons you add (despite that, I've found that most rifle/pistol models work well with the coordinates provided in the tutorial).
lol, so only i must to find them. So problem don't solved but the same plase lock this post
Re: HUD icons
Posted: Sat Nov 22, 2008 2:36 pm
by AQT
Wait, don't lock it yet! For Caleb's underhand chaingun try these coordinates:
Code: Select all
Position(-0.239334, 0.328393, 0.007124, "Viewport")
Rotation(1.538445, 95.690582, 4.455857)
Scale(0.700000, 0.700000, 0.700000)
It should fix the problem for sure (I've tested it).
Re: HUD icons
Posted: Sat Nov 22, 2008 2:43 pm
by Deviss
AQT wrote:Wait, don't lock it yet! For Caleb's underhand chaingun try these coordinates:
Code: Select all
Position(-0.239334, 0.328393, 0.007124, "Viewport")
Rotation(1.538445, 95.690582, 4.455857)
Scale(0.700000, 0.700000, 0.700000)
It should fix the problem for sure (I've tested it).
wow yes this work perfectly

very thanks