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HUD icon positions? [Solved]

Posted: Sat Nov 22, 2008 12:54 pm
by Deviss
hello to all, well my problem is the next, i changed the fusioncutter how hp_fire2 and i installed the caleb117's underhand chaingun but i need the correct position for these 2, anyone can help me? or is there any software for to get the correct position for the HUD's weapons icon??

thanks in advance :D

Re: HUD icons

Posted: Sat Nov 22, 2008 12:56 pm
by Commander_Fett
There's a tut in the faq, though I havn't looked through it yet.

Re: HUD icons

Posted: Sat Nov 22, 2008 1:01 pm
by Deviss
Commander_Fett wrote:There's a tut in the faq, though I havn't looked through it yet.
yes but in there Faq only say the correct position for 3 weapons

Re: HUD icons

Posted: Sat Nov 22, 2008 1:33 pm
by Maveritchell
DEVISS-REX wrote:yes but in there Faq only say the correct position for 3 weapons
It's a tutorial, not an encyclopedia. You'll have to play around and test out the "correct positions" for any other weapons you add (despite that, I've found that most rifle/pistol models work well with the coordinates provided in the tutorial).

Re: HUD icons

Posted: Sat Nov 22, 2008 1:45 pm
by Deviss
Maveritchell wrote:
DEVISS-REX wrote:yes but in there Faq only say the correct position for 3 weapons
It's a tutorial, not an encyclopedia. You'll have to play around and test out the "correct positions" for any other weapons you add (despite that, I've found that most rifle/pistol models work well with the coordinates provided in the tutorial).
lol, so only i must to find them. So problem don't solved but the same plase lock this post

Re: HUD icons

Posted: Sat Nov 22, 2008 2:36 pm
by AQT
Wait, don't lock it yet! For Caleb's underhand chaingun try these coordinates:

Code: Select all

                    Position(-0.239334, 0.328393, 0.007124, "Viewport")
                    Rotation(1.538445, 95.690582, 4.455857)
                    Scale(0.700000, 0.700000, 0.700000)
It should fix the problem for sure (I've tested it).

Re: HUD icons

Posted: Sat Nov 22, 2008 2:43 pm
by Deviss
AQT wrote:Wait, don't lock it yet! For Caleb's underhand chaingun try these coordinates:

Code: Select all

                    Position(-0.239334, 0.328393, 0.007124, "Viewport")
                    Rotation(1.538445, 95.690582, 4.455857)
                    Scale(0.700000, 0.700000, 0.700000)
It should fix the problem for sure (I've tested it).
wow yes this work perfectly :thumbs: very thanks