Textures messed up after exporting
Posted: Sat Nov 21, 2009 2:59 pm
Hi, i have following problem: As soon as I have more than 1 texture on an oject ( lets say cube1 has texture1 2 and 3) and i export it it's all messed up in ZE, in msh viewer and in-game. When i only have 1 texture everythings fine.
I've noticed that a lot of people have similar problems but none has really been solved.
thx for any help
I've noticed that a lot of people have similar problems but none has really been solved.
thx for any help