Page 7 of 7

Too Dark

Posted: Wed May 03, 2006 5:41 am
by uttaresh
It's too dark! I can barely see.

Posted: Wed May 03, 2006 5:49 am
by yankeefan05
i dont have a problem. Its light enough. Maybe your monitor settings or SWBF2 settings r differet.

Re: Too Dark

Posted: Wed May 03, 2006 9:48 am
by sawyerdk9
uttaresh wrote:It's too dark! I can barely see.
I'm guessing it is your video card. My old one made everything really bright, maybe yours makes it dark

Posted: Fri May 05, 2006 10:45 pm
by demolitionboy
I downloaded the map then opened the self extractor, then ran the installer then opened BF2 but it doesn't work can somebody tell me what I'm doing wrong please?

Posted: Sat May 06, 2006 12:05 am
by yankeefan05
make sure u extract to your c drive>Programfiles>LucasArts>SWBF2>addon

Posted: Sat May 06, 2006 1:07 am
by drummerzoid1
how did you make your fog so nice and dark?

Posted: Sat May 06, 2006 2:56 pm
by demolitionboy
That's what I did.

Posted: Sun May 07, 2006 12:42 am
by uttaresh
When I play as the Empire, I can never see the Rebels until they're right ahead of me. Whenever I get on the bike - I'm "leaving the battlefield." It's a bit fast. Also, you forgot to give the commando his sonic grenade.

Posted: Sun May 07, 2006 7:57 am
by Guest
Also, you forgot to give the commando his sonic grenade.
so, Clone commandos have: 3 very heavy weapons, pistol and shled.
If they had and sonic grenades, they were Super-great-commandos-with-super-devices lol. And gameplay willn`t be interesting.

Posted: Sun May 07, 2006 12:20 pm
by demolitionboy
It still doesn't work.

Posted: Sun May 07, 2006 2:12 pm
by Wadi
this map - no offense - really is not one I will be keeping on my hard drive. It's a great idea, and I look forward to further maps in the series, but this is just a flat desert. Nothing interesting at all, makes combat a bore. Then there is the matter or the AT-RT being waaay too fast. There's nothing at all menacing or imposing about that thing hopping along the terrain like Michael Jackson.
Very good aesthetics, though. Maybe do some more interesting terain fo the next one?

Posted: Sun May 07, 2006 2:40 pm
by moberemk
I myself like this map, but I still have a big problem with it-the field is WAAAY too big. It's hard to run from command post to command post without dying of boredom. Also, the geonosians are a pain-if you're going to add them, give the Empire a lot more reinforcements and troops.

Posted: Mon May 08, 2006 6:22 pm
by Tuskenjedi
Wadi, At-RT crack lol

Posted: Tue May 09, 2006 4:57 pm
by M.O.D.
Presonally, I think the new units are fine, but I think you should add a unit limit, and make the Commando and Bothan worth at least 15 points or so to use... The terrain could also use some more variety...