Page 1 of 1
Game crashed after adding reversed saber
Posted: Wed Jun 08, 2011 9:36 pm
by rywar40
Ok I downloaded a reversed lightsaber and tried to give it to count dooku but the game crashed everytime. help
OR can someone give me a link to a reversed lightsaber
Re: Reversed saber
Posted: Thu Jun 09, 2011 5:37 am
by DarthD.U.C.K.
when you have a problem, you always have to post detailed information on what exactly you did aswell as the bfront2log and ideally the file that you changed. you should only have to change the modelname in the lightsabers odffile to use thereversed saber.
Re: Reversed saber
Posted: Thu Jun 09, 2011 1:04 pm
by rywar40
forums/viewtopic.php?f=27&t=14001&p=244 ... er#p244281
I downloaded from there. their were 2 files
:imp_inf_weap_lightsabre.tga
:reversed_hilt.msh
ok what i did was opened up count dooku's odf and i change the weapon to reversed_hilt.
After That I munged.
Then I play the game it loads but when i go to select a side it frezzes up
Re: Reversed saber
Posted: Thu Jun 09, 2011 1:27 pm
by DarthD.U.C.K.
you should read the gettingstarted.doc in the modtool documentation folder. odf (object definition) files determine the properties of all gameobjects. msh (mesh) files are the model files that contain a "physical" model of something and tga (targa) files are images that are used as textures for the models. the name of the weapons in unit odfs are names of odf files which determine the properties of the weapons. within the weapons odf file you can find the geometryname which determines which msh file is used as the weapons physical model.
Re: Reversed saber
Posted: Thu Jun 09, 2011 1:42 pm
by rywar40
so what do i need to do to fix it
Re: Reversed saber
Posted: Thu Jun 09, 2011 1:43 pm
by DarthD.U.C.K.
carefull, i hid a very small clue in the unnecessary big wall of text that is my post. if you read it again you might find it....
Re: Reversed saber
Posted: Thu Jun 09, 2011 3:00 pm
by rywar40
it worked thanks so much :plokoon:
EDIT
I think i found it. Let me try .
EDIT2
I have a question how do you change the the trail color. i know about the numbers in the odf but where do you find the numbers for the colors.
Triple post merged -Staff
Re: Reversed saber
Posted: Thu Jun 09, 2011 5:27 pm
by Teancum
rywar40 - Triple posting is against the
site rules. Please use the

button next time.
Re: Reversed saber
Posted: Wed Jun 15, 2011 11:36 pm
by CressAlbane
The numbers for the colors are red, green, and blue. Just change the values for a higher or lower amount of that color. For example, a value of 255 14 12 would be very red.