BConstructor questiones [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Deviss
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BConstructor questiones [Solved]

Post by Deviss »

hello to all i am new with this and modeling but is possible put on correct position for example the recon gogs visor using bconstructor only??

very thanks :D
Last edited by Deviss on Thu May 28, 2009 9:01 am, edited 1 time in total.
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DarthD.U.C.K.
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Re: BConstructor questiones

Post by DarthD.U.C.K. »

yes, because you can move nulls with it, move the dumyroot (or however the root is called) up to lower the visor
if you cant get it to work i can give it the correct position, if you want..
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: BConstructor questiones

Post by Deviss »

DarthD.U.C.K. wrote:yes, because you can move nulls with it, move the dumyroot (or however the root is called) up to lower the visor
if you cant get it to work i can give it the correct position, if you want..
yes that will be very useful, but i want to learn how move this up or down, in special down for i can get the correct position in all the helmet :D, and if i learn to move down also could fix the addon msh pauldron :wink:
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