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Scaling collision

Posted: Tue Sep 22, 2009 2:26 pm
by Fiodis
I scaled a wampa and it's anims by roughly 2.5 or so. Now the only way to hurt it is to shoot it in the knees. Is there any way to scale up the collision along with the rest of the model?

Re: Scaling collision

Posted: Tue Sep 22, 2009 5:59 pm
by AceMastermind
I think CollisionRootScale is what you want.
Have a look at Yoda's ODF:

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CollisionRootScale      = "0.42"
or Chewbacca's:

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CollisionRootScale  = "1.15"
or a Jawa's:

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CollisionRootScale		= "0.6"
or Grievous's:

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CollisionRootScale      = "1.10"
he also uses these:

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CollisionHeadOffset		= "0.0 -0.1 0.0"
CollisionTorsoOffset	= "0.0 0.0 0.1"