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Objects messed up
Posted: Mon Jul 06, 2009 11:04 am
by jango
Ive made a tank and when i load it into zeroeditor it have no texture and its shapes are completely wrong and look nothing like it was supposed to. Does anyone have any ideas what causes this? here is what it looks like in zeroeditor
here is what it is supposed to look like:
Re: Objects messed up
Posted: Mon Jul 06, 2009 4:42 pm
by Frisbeetarian
[color=#000000]Rules You Must Follow[/color] wrote:You cannot use rotation or scale (well you can use them, but remember to freeze transforms before exporting).
Make sure you follow the rest of them as well, reexport, then come back with any problems.
Re: Objects messed up
Posted: Mon Jul 06, 2009 4:49 pm
by jango
i did freeze transformations before i export it.
Re: Objects messed up
Posted: Mon Jul 06, 2009 5:02 pm
by Frisbeetarian
It would seem as though you didn't, since that's how what happened to you happens. Regardless, export your model as a Wavefront OBJ and import it back into XSI before exporting it with MshEx.
Re: Objects messed up
Posted: Mon Jul 06, 2009 5:21 pm
by jango
yay it looks nromal now! but it still has no texture

Could it be because i put 3 different textures on it?