I've got a Problem / Question:
I want to create a Space map and want that I can play a Hero, so:
What have i to do?
Here is a part of my lua:
Code: Select all
function SetupUnits()
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_pilot",
"rep_inf_ep2_marine",
"rep_inf_ep2_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_sniper",
"rep_inf_ep3_engineer",
"rep_inf_ep3_officer",
"rep_fly_anakinstarfighter_sc",
"rep_fly_arc170fighter_sc",
"rep_fly_gunship_sc",
"rep_fly_vwing",
"rep_hero_oddball",
"rep_veh_remote_terminal")
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_pilot",
"cis_inf_marine",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_sniper",
"cis_inf_engineer",
"cis_inf_officer",
"cis_fly_droidfighter_sc",
"cis_fly_droidgunship",
"cis_fly_greviousfighter",
"cis_fly_tridroidfighter",
"cis_hero_zam")
ReadDataFile("dc:SIDE\\tur.lvl",
"tur_bldg_spa_cis_beam",
"tur_bldg_spa_cis_chaingun",
"tur_bldg_spa_rep_beam",
"tur_bldg_spa_rep_chaingun",
"tur_bldg_chaingun_roof"
)
end
myTeamConfig = {
rep = {
team = REP,
units = 32,
reinforcements = -1,
pilot = { "rep_inf_pilot",26},
marine = { "rep_inf_ep2_marine",26},
soldier = { "rep_inf_ep2_rifleman",10, 25},
assault = { "rep_inf_ep3_rocketeer",1,4},
engineer = { "rep_inf_ep3_engineer",1,4},
sniper = { "rep_inf_ep3_sniper",1,4},
officer = {"rep_inf_ep3_officer",1,4},
},
cis = {
team = CIS,
units = 32,
reinforcements = -1,
pilot = { "cis_inf_pilot",26},
marine = { "cis_inf_marine",26},
soldier = { "cis_inf_rifleman",10, 25},
assault = { "cis_inf_rocketeer",1,4},
engineer = { "cis_inf_engineer",1,4},
sniper = { "cis_inf_sniper",1,4},
officer = {"cis_inf_officer",1,4},
}
}
SetHeroClass(REP, "rep_hero_oddball")
SetHeroClass(CIS, "cis_hero_zam") ps.: The Units are working i tested them already as a normal unit

