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Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 01, 2009 6:42 pm
by obiboba3po
is this meant to be super blurry? otherwise i think this looks decent and promising.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 12:04 am
by Lord Bardar
Bane didn't have a saber on Apatros. He wasn't even Bane, he was still Dessel. Make a soldier version instead? After all, he did fight those Republic soldiers. Or is this just a fanon within fanon lol?

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 2:05 am
by Grev
Zannah, the battlefront homage to Hannah Montana. :P

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 4:42 am
by Darth_Spiderpig
@ Bardar: Yeah, I know. He changed his name after he came to the academy on Korriban. But I think, we will let him be as he is right now.


@Grev: :| :lol: :funny2:

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 4:54 am
by Par3210
I could make a soldier version and have the real darth bane for points to unlock, or be able to unlock him as he leaves? What do you say? :roll:

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 5:07 am
by Darth_Spiderpig
If we're making it fanon, we could try to unlock the lightsaber bane if you must track down the jedi?

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 5:07 am
by Par3210
obiboba3po wrote:is this meant to be super blurry? otherwise i think this looks decent and promising.
What do you mean? You mean the movie? Sorry that was a earlier one and I thought it'd be cool to have it black and white. I'll post a better, more updated one soon.


@ Darth_Spiderpig, great idea. We could have his unlock points as 999 then remove them when we get to the killing the jedi bit.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 5:14 am
by Darth_Spiderpig
Par3210 wrote:@ Darth_Spiderpig, great idea. We could have his unlock points as 999 then remove them when we get to the killing the jedi bit.

Cool, that's the way we make it :thumbs:

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 5:27 am
by Par3210
Yeah! I'ma be giving you lot a update soon. :thumbs:
WAIT a minute.. Spiderpig, why the hell did you copy my map?! Apatros: Assautl on the Mines... You are working on Korriban, not Apatros!!!

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 8:27 am
by Darth_Spiderpig
I know, I made Apatros:Assualt on the Mines before we got together in the Bane series. :D
Sorry for the confusion, I let you do your map and help where ever I can :thumbs:

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 8:28 am
by Par3210
okay, sorry too, I was confused and got a little angry :oops:

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 8:31 am
by Darth_Spiderpig
No Problem, dude :thumbs:
But back on topic: If anyone thinks my map (Korriban: Sith Academy) isn't coming along, I'm on it, but I have some problems.

The new Bane looks Cool :thumbs:

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Wed Sep 02, 2009 8:59 pm
by Darth_Squoobus
You know, to make him look more muscular you should use the Darth Vader skeleton.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 7:53 am
by Darth_Spiderpig
Ok guys, here we go:

Map Two: Korriban: Sith Academy

It should continue the journey of Darth Bane (Transformed from Dessel).

the Map is pretty much done, remaining things left are:

-make a campaign
-make custom sides
-change some skins


Here are a few pics:
Hidden/Spoiler:
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Credits so far:
-Pandemic and Lucasarts for the modtools
-Lord_Bandu for the Saleucami Trees and and stones
-Par3210 for help and tips :bowdown:
-Everyone on Gametoast for being such a great family :thumbs:
-Fierfek for his modding tutorial

An improvement suggestions/comments?

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 11:46 am
by YTF
A lot of objects seem to stand out (particularly the Rhen Var objects and the Geonosis rocks). I would reskin those to blend in with the terrain a little more.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 12:09 pm
by TK432
agreed. also try playing around with the lightnings a bit more (look at a pic of koriban and try to recreate it). and a few bushes and grass here and there wouldn't be bad (of course some reskinned dry grass). and i remember from kotor that it had many cliffs and big rock walls.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 12:39 pm
by mswf
If you can't find the ambient light button, I just put a screenshot up on photobucket for that:
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Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 12:48 pm
by Nova Hawk
Looks cool, but I would reskin those Geonosian objects.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 3:25 pm
by Xavious
Don't know what reference you're basing your map off, but Korriban was a desolate and barren world. There definitely weren't bunches of trees and foliage-covered rocks. Get rid of those and reskin the rest of objects to match.

Re: The Darth Bane Series, Map One - Apatros - Mining Colony

Posted: Tue Sep 08, 2009 3:35 pm
by Lord Bardar
Out of curiosity, will your Korriban map have the old dead Sith Lord temples in the desert, where Bane thought he would find an answer but instead almost died?