RSL's and NullCommando's Mappack

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Which Commando Squad would you like to see?

Poll ended at Sat Feb 09, 2008 7:42 pm

Omega Sqaud
10
38%
Delta Squad
16
62%
 
Total votes: 26
NullCommando
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

There is a picture and don't rush me, this is moving slow and I haven't taken many.
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Re: RSL's and NullCommando's Mappack

Post by JPI Dictator4life »

Sorry.
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

I've been reluctant to ask for beta testers.. I've decided to have four Beta Testers for Felucia. I alread know about localization, floating plants\icons etc.

Reserved from earlier:
FOOLIS
RevanSithLord


Beta Slots:
1. AlexSecura

2. Aman/Pinguin
3. Grev
4. (JPI)SWBF Map Grader
Last edited by NullCommando on Sat Feb 23, 2008 3:47 pm, edited 3 times in total.
JPI Dictator4life
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Re: RSL's and NullCommando's Mappack

Post by JPI Dictator4life »

Ill beta!
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Re: RSL's and NullCommando's Mappack

Post by Aman/Pinguin »

I would like to.
Grev
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Re: RSL's and NullCommando's Mappack

Post by Grev »

Same. Although I dont test most maps I sign up for, I will 100% test this one.

So far ive only tested 2 maps, being anaguyra, and Hoth Frontal Assault. Im definitely testing this.
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Re: RSL's and NullCommando's Mappack

Post by JPI Dictator4life »

Well, I just tested, and this is an awesome map! Can't wait for the final mappack. :thumbs:
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Re: RSL's and NullCommando's Mappack

Post by woner11 »

When you test you should leave a review of what you liked/didn't like, and what needs to be fixed.
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

I have gotten three very good reveiws from, Pinguin, FOOLIS, Crazy_Ewok, and RevanSithLord. I will be working on what needs to be fixed.
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Re: RSL's and NullCommando's Mappack

Post by JPI Dictator4life »

Well heres my review:
I loved playing this map. A lot of dead units around here, and there was one place where troopers/droids would sink into a water hole and drown. I loved to put AT XTs in there and watch them be destroyed. This map is also one of the hardest maps Ive ever played, say someones knocked to the ground, there's like a 95% chance they won't get back up alive. I liked the legion also, very nice skins. But the acklays are being called NULL when I kill them, need to fix that. Other than that, I wouldn't change anything about this map. :thumbs:
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

A new map added: Mustafar, I have shown some people pics of the map already but, I have yet to post them here. Screens later.
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Re: RSL's and NullCommando's Mappack

Post by RevanSithLord »

Sorry. I've been MIA lately, but I'll get back to Dantooine some this weekend. I just gotta adjust the terrain a tad more, then I'll work on the sides, etc as well as the AI planning (which shouldn't be a big deal.) Going to turn Phase-II armored clones into Phase-I armored clones to more resemble chapter's, I believe, 12 and 13 in Star Wars: Clone Wars. No seismic tank though, sorry... plus I don't want a huge damned crater in the map. :P

So... sorry this map is taking long. Reasoning behind this is = medical stuff (which is completely hindering progress), plus the death of my paternal grandfather (which hath ultimately delayed me, I'm better on this part though.)

Another reason would be that I don't want to 'rush', so...

going to be working on it some. :P Ofcourse guidance could help me get it more accurate in terms of the CW era. GCW era would be my own custom thing though, based on SWG.
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Re: RSL's and NullCommando's Mappack

Post by JPI Dictator4life »

Any updates on the mustafar map? The mustafar map is the only mustafar map mod made for SWBF 2. I can't wait for it!!
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Here are some screens of Mustafar, I have updated since then. The waterfall in the backround is a Naboo Prototype Waterfall!

Image
Image
Image
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Re: RSL's and NullCommando's Mappack

Post by Crazy_Ewok »

Awesome, nice ideal using Mygeeto assets. That skin is awesome. And there is Kotor. Too cool :yes:
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Thanks Ewok! I made it a Bridge battle since I didn't want it down near the lava, and it would be more challenging
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Re: RSL's and NullCommando's Mappack

Post by Grev »

At JPI, its not the only one, Hebes made one, and I working on one, but this is one of the most original Ive ever seen!
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Re: RSL's and NullCommando's Mappack

Post by JPI Dictator4life »

Well, I haven't seen the one Hebes made. And AWESOME screens!
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Hehe thank you for all your great comments! I will be working on it a little more to improve it. Also I hope no one saw screens of New Plympto yet, it's a simple map yet, I want it secret.
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Re: RSL's and NullCommando's Mappack

Post by Caleb1117 »

Wow, that Mustafar is great!

I would only change one thing; and that would be to darken the lighting, the ligts would *pop* more, and, Mustafar just looks good dark.

Nice use of Mygeeto props.
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