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Re: SketchUp Models
Posted: Fri Apr 22, 2011 12:20 pm
by SAMofBIA
lol wulf. maybe you should play as a ploo koon sometime in a movie or something
Re: SketchUp Models
Posted: Fri Apr 22, 2011 12:41 pm
by [Padawan]Helkaan
To back on topic, I know my models are't very good, but if anyone is interested by getting them for a map/mod, they were already released.
Re: SketchUp Models
Posted: Sat Jun 25, 2011 12:10 pm
by Eaol
I was bored, so I made this:
It's an old model I finished up, and then textured it. I tried to make it look like it had been through a lot, being shot at and stuff. Not cleaned.
Re: SketchUp Models
Posted: Sat Jun 25, 2011 12:26 pm
by naru1305
wow the only word i can say is...
awesome

Re: SketchUp Models
Posted: Sun Jun 26, 2011 6:01 am
by Marvel4
Agreed, very good!

Re: SketchUp Models
Posted: Thu Jun 30, 2011 4:40 pm
by Eaol
Re: SketchUp Models
Posted: Thu Jun 30, 2011 4:53 pm
by acryptozoo
soo many pictures!
but great model eaol

Re: SketchUp Models
Posted: Thu Jun 30, 2011 9:27 pm
by Unlucky13
I was looking up some sketchup tips when I found out that if you have sketchup pro you can export .xsi files.
http://sketchup.google.com/support/bin/ ... wer=114428
http://sketchup.google.com/support/bin/ ... wer=114431
Sadly I used my free trial up long ago.

Re: SketchUp Models
Posted: Thu Jun 30, 2011 9:43 pm
by Eaol
You can do it without Pro, you just have to work around it. There are other formats to export it to.
Re: SketchUp Models
Posted: Sat Jul 02, 2011 2:17 pm
by willinator
Here is part of a large-scale model I am making for my map. Cookie for the first person to guess what it is a part of.
Re: SketchUp Models
Posted: Sat Jul 02, 2011 2:36 pm
by Eaol
Utapau.
Re: SketchUp Models
Posted: Sat Jul 02, 2011 2:48 pm
by Darth_Spiderpig
Eaol wrote:Utapau.
A sinkhole on Utapau.
Re: SketchUp Models
Posted: Sat Jul 02, 2011 3:53 pm
by willinator
Yep
For the both of you
I didn't mean I was the one you had to get it from

Re: SketchUp Models
Posted: Sat Jul 02, 2011 5:07 pm
by Eaol
But really, there is only like two faces on that model...
Re: SketchUp Models
Posted: Sat Jul 02, 2011 6:59 pm
by willinator
Eaol wrote:But really, there is only like two faces on that model...
It is that way because I need to send through the sections of the sinkhole piece by piece, otherwise the sheer size of it would go past the limit.
Re: SketchUp Models
Posted: Sat Jul 02, 2011 7:31 pm
by Eaol
But you can have way more than two faces on a model
I make everything in one model so it fits together, then I take it apart.
Also, physical size? There is no limit (at least, I can convert a model of any size). It's the polies that count.
EDIT:

Nice place for some guns.

I'm sure someone will recognize this. I must say I did better than I thought I would using Sketchup 8 + only BF2 textures (aside from the tread, which I took off of an image). Don't mind the logo - I was making a cool logo and it became a watermark.
Hint: It's a vehicle.

Guess what it will be, you are amazing, because even I have no idea what the walker is called. It's from The Old Republic.
Well, the model is done. No textures yet.

The model is done now.

Re: SketchUp Models
Posted: Fri Sep 02, 2011 3:41 am
by [Padawan]Helkaan
I played Redline's Attack on the DeathStar and when I destroyed a TIE in the trench, I told myself: "I'm sure we can do that in SketchUp".
Not too detailled tough. I plan on adding turrets and finshing the hangar.
Re: SketchUp Models
Posted: Fri Sep 02, 2011 4:03 am
by THEWULFMAN
[Padawan]Helkaan wrote:I played Redline's Attack on the DeathStar and when I destroyed a TIE in the trench, I told myself: "I'm sure we can do that in SketchUp".
Not too detailled tough. I plan on adding turrets and finshing the hangar.
Looks pretty good.

Re: SketchUp Models
Posted: Sun Sep 04, 2011 5:31 pm
by Eaol

Guess and earn a...never mind.
Re: SketchUp Models
Posted: Mon Sep 05, 2011 3:03 am
by [Padawan]Helkaan
It's a... Ok I never mind.
