Little car problem. [Solved]

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thelegend
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Little car problem. [Solved]

Post by thelegend »

Hey all,
I have a little problem with the jedis. If I take a car and drive over jedis (or dark/ jettroopers/ are the same) the don't fall down (Hope you know what I mean. Car>drive over people..). My problem is I just move them but they never die. Is there an odf parameter to change that?
Last edited by thelegend on Fri Jul 25, 2014 9:41 am, edited 1 time in total.
Deviss
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Re: Little car problem.

Post by Deviss »

maybe the line:
AISizeType ?? Hover, Soldier etc
thelegend
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Re: Little car problem.

Post by thelegend »

Hm what does mean this line?
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GAB
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Re: Little car problem.

Post by GAB »

As far as I know it is used in the game to define how each unit is affected by the AI planning and barriers set up in ZeroEditor. I'm not sure if it affects how they react to cars driving over them.
MileHighGuy
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Re: Little car problem.

Post by MileHighGuy »

remove collisionscale = "0" from their odf
thelegend
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Re: Little car problem.

Post by thelegend »

Oh yes. Thank you mile. I removed the line and now it works perfeclty. Thank you so much.
razac920
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Re: Little car problem. [Solved]

Post by razac920 »

Of course, the side effect is that now jedi, jet troopers, and dark troopers can take fall damage. But I don't know how to set a unit's collision scale for objects separately from terrain.
MileHighGuy
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Re: Little car problem. [Solved]

Post by MileHighGuy »

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