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Posted: Tue Aug 15, 2006 11:00 pm
by darthtrogsasea
um thx dabrowiki

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um any news on the models dabrowsiki

Posted: Wed Aug 16, 2006 11:45 am
by darthtrogsasea
i megerd posts admin delte this post

Posted: Wed Aug 16, 2006 1:50 pm
by -_-
Read the rules. Aka dont double post.

Posted: Thu Aug 17, 2006 12:14 pm
by Dabrowski
darthtrogsasea wrote:i megerd posts admin delte this post
dude, you do know that you can delete your own posts, right? Or just use the edit tool much better.

before anyone posts below you, click this: Image
darthtrogsasea wrote:um any news on the models dabrowsiki
Models come when they come. If I am busy playing with Half-Life 2, you just have to be patient.

Posted: Sun Aug 20, 2006 6:07 pm
by RevanSithLord
Dang. I miss playing Perfect Dark 64. :'( That was a killer game. I definatly loved the dragon. :D This is so awesome man. lol. Thanks for doing these dude. :o

Posted: Sun Aug 20, 2006 6:49 pm
by Dabrowski
RevanSithLord wrote:Dang. I miss playing Perfect Dark 64. :'( That was a killer game. I definatly loved the dragon. :D This is so awesome man. lol. Thanks for doing these dude. :o
no problem man. I like doing them too. :D

I made a final model version of the pistol. It saved lots o' polies and triangles too. The texture is a beta, and I definetly welcome comments and criticism. (One texture for three weapons is really neat!)

Falcon 2
Primary: Pistol Fire
Secondary: Pistol Whip
257 triangles and 102 Polygons
Image

Falcon 2 w/ Silencer
Primary: Pistol Fire
Secondary: Pistol Whip
Attachment: 40 triangles and 18 Polygons
Total: 297 triangles and 120 polygons
Image

Falcon 2 w/ Scope
Primary: Pistol Fire
Secondary: Pistol Whip
Attachment: 120 triangles and 50 Polygons
Total: 369 triangles and 162 polygons
Image