Cloaked anakin, and lightsaber issues
Posted: Wed Apr 18, 2007 9:36 pm
I have two problems, the first is related to the Revan in the KotOR side.
I put his req in my side, his odf, ETC. To make sure he did not use ani's skin I alter'd his .msh.option file:
So that I could use the overwhrite texture call in the odf, shown here:
*note I'm just showing the revalent parts.
alls well, and the skin works fine, however his hood isn't showing up.

How do I fix this?
The ^ Is Fixed, Look v For The Current Problem.
Now to my next problem, as you probably noticed in the picture above, revan's lightsaber has a weird texture, It is thus with everyone that has regular sabers. (ie not duel bladed ones)
Anouther pic to prove my point.

how can I fix this?
BTW I already have the imp_weap_lightsaber.tga in my sides msh file, soooo.... yea thats cover'd.
I put his req in my side, his odf, ETC. To make sure he did not use ani's skin I alter'd his .msh.option file:
Code: Select all
-lodgroup soldier -righthanded -nocollision -keepmaterial override_textureCode: Select all
[GameObjectClass]
ClassParent = "com_jedi_default"
GeometryName = "rep_inf_ep3cloakedanakin.msh"
[Properties]
AISizeType = "HOVER"
GeometryName = "rep_inf_ep3cloakedanakin"
GeometryLowRes = "rep_inf_ep3cloakedanakin_low1"
AnimationName = "obiwan"
ClothODF = "rep_inf_ep3cloakedanakin_cloak"
ClothODF = "rep_inf_ep3anakin_skirt"
OverrideTexture = "rep_inf_ep2anakin"
OverrideTexture2 = "rep_inf_ep2cloakedanakin"
MaxHealth = 1200.0
JetJump = "10.0" //The initial jump-push given when enabling the jet
JetPush = "0.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "10.0" // for characters with jet jump, use this acceleration for in air control
JetEffect = ""
JetFuelRechargeRate = "0.0" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.0" //4initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
JetShowHud = 0
JetEnergyDrain = 20.0
CollisionScale = "0.0 0.0 0.0" // don't take damage from collisions
WEAPONSECTION = 1
WeaponName = "kor_weap_lightsaber"
WeaponAmmo = 0
WEAPONSECTION = 2
WeaponName = "com_weap_inf_sabre_throw"
WeaponAmmo = 0
WeaponChannel = 1
WEAPONSECTION = 3
WeaponName = "com_weap_inf_force_choke"
WeaponAmmo = 0
WeaponChannel = 1
alls well, and the skin works fine, however his hood isn't showing up.

How do I fix this?
The ^ Is Fixed, Look v For The Current Problem.
Now to my next problem, as you probably noticed in the picture above, revan's lightsaber has a weird texture, It is thus with everyone that has regular sabers. (ie not duel bladed ones)
Anouther pic to prove my point.

how can I fix this?
BTW I already have the imp_weap_lightsaber.tga in my sides msh file, soooo.... yea thats cover'd.