AI behavior
Posted: Tue Apr 15, 2014 7:26 am
Is there a way to make AI not "prefer" you (player) as a target? For example when there are 2 AI fighting each other but player steps in and the AI starts locking on the player... while the opposing AI kills the AI that started focusing on the player..
Also sometimes the AI seems to just walk past enemies without noticing them, unless it is shot at. Any way to make it so they engage any enemy regardless if it shoots at them?
Another thing that comes to mind, I noticed on "Elite" difficulty setting, sometimes the AI starts "dodging" or "make himself harder to hit" movements, like from right to left really fast. Any way to make this behavior more frequent? That would be awesome.
Thanks
Also sometimes the AI seems to just walk past enemies without noticing them, unless it is shot at. Any way to make it so they engage any enemy regardless if it shoots at them?
Another thing that comes to mind, I noticed on "Elite" difficulty setting, sometimes the AI starts "dodging" or "make himself harder to hit" movements, like from right to left really fast. Any way to make this behavior more frequent? That would be awesome.
Thanks