Code: Select all
Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Memory\RedMemory.cpp(538)
Allocating 192 bytes failed - no free blocks left in Heap 5 (Runtime)Moderator: Moderators

Code: Select all
Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Memory\RedMemory.cpp(538)
Allocating 192 bytes failed - no free blocks left in Heap 5 (Runtime)




Looks like you're missing a quotation mark in the first ODF at that line.JimmyAngler wrote:Code: Select all
Discharge = "small_smoke_effect


Missing another one right here. Other than that, I don't see anything that should cause a problem. It wouldn't be a bad idea to go through and make sure you didn't make any more syntax or spelling errors. I find that those kinds of mistakes are usually the cause of wierd errors like the one you got.JimmyAngler wrote:Code: Select all
OptimalRange = "16









Code: Select all
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\PIO\data\_LVL_PC\PIO\core.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\BDT\data\_LVL_PC\dtshell.lvl

