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Darth Maul
Posted: Sun Jun 08, 2014 3:56 pm
by DrDrSheldonLeeCooper
Hello Gametoasters,
I adde jed_sith_01 to CIS on Coruscant but then my Darth Maul corrupted.
I removed the sith ,but Darth Maul is still corrupted.
He has suddenly a green double lightsaber and he runs odd.(Is odd the correct word?Sry my english isn´t so good

Can smd help me?
Re: Darth Maul
Posted: Sun Jun 08, 2014 4:09 pm
by thelegend
Look to your DarthMauls's odf for the weaponsection lines. Open the odf with his doublesaber and look which color the lightsaber reads. If it reads green, change it to "redlightsaber"+the RGB trail color.
Re: Darth Maul
Posted: Sun Jun 08, 2014 4:24 pm
by DrDrSheldonLeeCooper
thelegend wrote:Look to your DarthMauls's odf for the weaponsection lines. Open the odf with his doublesaber and look which color the lightsaber reads. If it reads green, change it to "redlightsaber"+the RGB trail color.
I took the assets Darth Maul but it is still green
ODF
EDIT
Now he has a red doublesaber but,he walks like he has a gun .
Re: Darth Maul
Posted: Sun Jun 08, 2014 4:47 pm
by commanderawesome
DrDrSheldonLeeCooper wrote:thelegend wrote:Look to your DarthMauls's odf for the weaponsection lines. Open the odf with his doublesaber and look which color the lightsaber reads. If it reads green, change it to "redlightsaber"+the RGB trail color.
I took the assets Darth Maul but it is still green
ODF
Did you check the "cis_weap_doublesaber" odf?
Re: Darth Maul
Posted: Sun Jun 08, 2014 4:51 pm
by DrDrSheldonLeeCooper
commanderawesome wrote:DrDrSheldonLeeCooper wrote:thelegend wrote:Look to your DarthMauls's odf for the weaponsection lines. Open the odf with his doublesaber and look which color the lightsaber reads. If it reads green, change it to "redlightsaber"+the RGB trail color.
I took the assets Darth Maul but it is still green
ODF
Did you check the "cis_weap_doublesaber" odf?
now he has a red saber but he walks like he has a gun ;(
Edit
Now he walks normal
I cleaned now,you know darth maul has a combo and in the combo it looks like he want to kick smb in the face but after the kick the combo is ending.Normal Darth Maul beats with the saber after the kick
I hope u understand my english.
Re: Darth Maul
Posted: Sun Jun 08, 2014 4:57 pm
by thelegend
Look to his AnimationName. It should be "maul"..not "soldier".
Or look to the doublesaber/ lightsaber odf and look to this animation names.
Re: Darth Maul
Posted: Sun Jun 08, 2014 4:59 pm
by commanderawesome
Did you make sure this line is still there in mauls odf?
And this line in the doublesaber odf?
Code: Select all
ComboAnimationBank = "human_sabre melee cis_hero_darthmaul"
EDIT
Sorry, legend, I type slow.
Re: Darth Maul
Posted: Sun Jun 08, 2014 5:41 pm
by DrDrSheldonLeeCooper
commanderawesome wrote:Did you make sure this line is still there in mauls odf?
And this line in the doublesaber odf?
Code: Select all
ComboAnimationBank = "human_sabre melee cis_hero_darthmaul"
EDIT
Sorry, legend, I type slow.
I think I have to remove Maul completly.
When I´m touching an Droideka with Maul, it explodes suddenly
Re: Darth Maul
Posted: Sun Jun 08, 2014 7:37 pm
by commanderawesome
DrDrSheldonLeeCooper wrote:commanderawesome wrote:Did you make sure this line is still there in mauls odf?
And this line in the doublesaber odf?
Code: Select all
ComboAnimationBank = "human_sabre melee cis_hero_darthmaul"
EDIT
Sorry, legend, I type slow.
I think I have to remove Maul completly.
When I´m touching an Droideka with Maul, it explodes suddenly
Can we see the maul and doublesaber ODF's?
Re: Darth Maul
Posted: Mon Jun 09, 2014 7:55 am
by DrDrSheldonLeeCooper
commanderawesome wrote:DrDrSheldonLeeCooper wrote:commanderawesome wrote:Did you make sure this line is still there in mauls odf?
And this line in the doublesaber odf?
Code: Select all
ComboAnimationBank = "human_sabre melee cis_hero_darthmaul"
EDIT
Sorry, legend, I type slow.
I think I have to remove Maul completly.
When I´m touching an Droideka with Maul, it explodes suddenly
Can we see the maul and doublesaber ODF's?
Maul
Saber
Re: Darth Maul
Posted: Mon Jun 09, 2014 9:04 am
by thelegend
WeaponName = "cis_weap_lightsaber" >to> "cis_weap_inf_doublesabre".
Re: Darth Maul
Posted: Mon Jun 09, 2014 9:11 am
by DrDrSheldonLeeCooper
thelegend wrote:WeaponName = "cis_weap_lightsaber" >to> "cis_weap_inf_doublesabre".
i just see com_weap_inf_lightsaber but this is the classparent
EDIT
now this happened :
EDIT EDIT
I see that cis_weap_doublesaber is correct