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were is the colortrans memory pool?
Posted: Thu Feb 21, 2008 12:52 pm
by Bantha55
so the ultimate question:
were is the colortrans memory pool?
I want to increase it. i hope this will stop lagging in my maps
Re: were is the colortrans memory pool?
Posted: Thu Feb 21, 2008 1:01 pm
by MercuryNoodles
That's one of the memory pools updated dynamically by the engine. There's no need to increase it, since the game does that on it's own. Anything involving the RedMemoryPool is dealt with in this way, from what I've read. It's in the
BFront2.log errors explained thread, along with explanations for a lot of the other errors found in the log.
Re: were is the colortrans memory pool?
Posted: Thu Feb 21, 2008 1:49 pm
by Bantha55
ok thanks
Re: were is the colortrans memory pool?
Posted: Thu Feb 21, 2008 4:33 pm
by Teancum
Not everything, but any of the different ParticleTransformer memory pools can be ignored. All of the others you should update. They won't affect SP if you don't, but will cause online problems without a big enough pool.