Felucia: Mission Bountyhunter
Moderator: Moderators
-
elitetrooper1999
- 3rd Warning

- Posts: 82
- Joined: Mon Jul 13, 2009 4:14 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: somewhere in the outer rim
Re: Felucia: Mission Bountyhunter
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Felucia: Mission Bountyhunter
When the floating obnoxious yellow arrow above it disappears.
And when their health bar runs out. It is there.
And when their health bar runs out. It is there.
-
andrija
- Private First Class
- Posts: 76
- Joined: Thu Nov 20, 2008 1:44 pm
Re: Felucia: Mission Bountyhunter
awesome map dude love the arf troopers 
-
AlexSecura
- Sith

- Posts: 1263
- Joined: Tue Jun 06, 2006 5:24 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
- Contact:
Re: Felucia: Mission Bountyhunter
Thats really a pretty nice Campaign and i have had some fun while beaten it.You did a good Job here.Also the Units are well done.
You could add some Speeders to reach the CP`s faster (for the next Version).
Some of the Mission Instructions dont show up right ,in the EU Version,like -Null- (after opening the Cave Entance)
The Object Placing,the many crashed Ships and the dead Troopers feature a very good Clone Wars Feeling.
Keep up the good work.
I restarted the Mission and first i destroyed the Droid Dispenser on the right Side (near the Bride) then the left One and than the middle One (near the Cave).It worked for me.
Also i didnt have had any Problems in finding and killing the Bountyhunter.
You could add some Speeders to reach the CP`s faster (for the next Version).
Some of the Mission Instructions dont show up right ,in the EU Version,like -Null- (after opening the Cave Entance)
The Object Placing,the many crashed Ships and the dead Troopers feature a very good Clone Wars Feeling.
Keep up the good work.
I have had the same Problem.For me the Droid Dispenser on the Left Side doesnt wanted to get destroyed.elitetrooper1999 wrote:dude im confused when you have to take out thise box they have no life how am i going to know if its desroyed or not
I restarted the Mission and first i destroyed the Droid Dispenser on the right Side (near the Bride) then the left One and than the middle One (near the Cave).It worked for me.
Also i didnt have had any Problems in finding and killing the Bountyhunter.
-
CaptainOrdo
- Private Second Class
- Posts: 63
- Joined: Thu Sep 27, 2007 9:23 pm
Re: Felucia: Mission Bountyhunter
well, i didn't even get to fight the bounty hunter because as soon as i get there, he jumps right down the hole near the AATs
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Felucia: Mission Bountyhunter
i found a bug:
if you get the map with the "m" the arrow only moves on the y-Achse and not on the x-Achse
if you get the map with the "m" the arrow only moves on the y-Achse and not on the x-Achse
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Felucia: Mission Bountyhunter
Hä?
Okay, you open the minimap (
), and which arrow only moves on the Y-angle and not on the X-angle?
The arrow like the trooper you are?
Okay, you open the minimap (
The arrow like the trooper you are?
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Felucia: Mission Bountyhunter
the big on this means the arrow which reflects you
- [Skirata]Darman[M]
- Rebel Sergeant

- Posts: 190
- Joined: Mon Aug 10, 2009 8:47 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Imperial Center, Coruscant
- Contact:
Re: Felucia: Mission Bountyhunter
Yeah, I know there are lot of bugs( I told before) and the minimap has many bugs like the commandposts are outside the picture and what you wrote. I have no idea why.
-
biohazard
- Command Sergeant Major

- Posts: 268
- Joined: Sun Oct 18, 2009 8:20 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: http://www.youtube.com/watch?v=jWFk0XasQmE
- Contact:
Re: Felucia: Mission Bountyhunter
If you have a reigon in ZE called "MapBounds" then enlarging it ought to fix the CP problem
-
Grev
- Hoth Battle Chief

- Posts: 3132
- Joined: Sun Dec 09, 2007 11:45 pm
- Projects :: No Mod project currently.
- Location: A Certain Box Canyon
Re: Felucia: Mission Bountyhunter
Aside from the bases being miles away from each other, the map is very very nice.
- StarkillerMarek
- Rebel Colonel

- Posts: 611
- Joined: Wed Aug 12, 2009 4:42 pm
- Location: I may be back.
Re: Felucia: Mission Bountyhunter
Most of the campaign issues are probably my fault, I set it up so that he had to put in some information to work and I probably didn't explain it too well.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Felucia: Mission Bountyhunter
Also you can only start the game from the first and not from the second cp.
Hidden/Spoiler:
- [Skirata]Darman[M]
- Rebel Sergeant

- Posts: 190
- Joined: Mon Aug 10, 2009 8:47 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Imperial Center, Coruscant
- Contact:
Re: Felucia: Mission Bountyhunter
That's right this way because from the other cp the 43rd spawns and you have to spawn where the laat landsAnakin wrote:Also you can only start the game from the first and not from the second cp.Hidden/Spoiler:
- Toa of Magnetic
- Private Recruit
- Posts: 16
- Joined: Sun Nov 22, 2009 10:43 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Felucia: Mission Bountyhunter
WoW.
That is a very good map and a good mission and the end with the Gunship are the BEST!
Please make more maps!
That is a very good map and a good mission and the end with the Gunship are the BEST!
Please make more maps!
-
Captain Fordo
- Private Second Class
- Posts: 63
- Joined: Sat Dec 19, 2009 11:18 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: The Front lines...
- Contact:
Re: Felucia: Mission Bountyhunter
Sometimes when I reach the hanger the bounty hunter isnt there and never shows up so I end up leaving the battle and other times when I try to play as the hero it won't let me spawn AT ALL
Hope you can fix this 
- [Skirata]Darman[M]
- Rebel Sergeant

- Posts: 190
- Joined: Mon Aug 10, 2009 8:47 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Imperial Center, Coruscant
- Contact:
Re: Felucia: Mission Bountyhunter
Captain Fordo wrote:Sometimes when I reach the hanger the bounty hunter isnt there and never shows up so I end up leaving the battle and other times when I try to play as the hero it won't let me spawn AT ALLHope you can fix this
-
lesovikk1
- Captain

- Posts: 484
- Joined: Thu Nov 20, 2008 1:29 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In my own dream world :D
- Contact:
Re: Felucia: Mission Bountyhunter
you fixed the localization? and the objectives? because on my screen they dont show up. But thankfully you have used arrows and i was able to work out what i had to do. Wicked layout btw.
-
mswf
- Master Bounty Hunter

- Posts: 1674
- Joined: Tue Mar 31, 2009 3:40 pm
- Location: Twello, The Netherlands
- Contact:
Re: Felucia: Mission Bountyhunter
He said that it will be fixed in his next release.
- lucasfart
- Sith

- Posts: 1440
- Joined: Tue Feb 24, 2009 5:32 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia
Re: Felucia: Mission Bountyhunter
i haven't actually played this map and am dling now but from what everyone says, it sounds like its an awesome map to play......when you say it is your first map do you mean the first ever or the first released???? cause i have trouble believing that your first map could be so good when my first 10 stank..... 
