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Re: Super Smash Brothers Brawl

Posted: Wed Oct 17, 2007 12:38 pm
by plasmoidmonkey
Well, since nobody's posted in a couple days, I'll post the latest updates.

1.Home run mimigame: Now with co-op! :runaway:
2. How to control with the Wii remote.
3. Meowth :|

Re: Super Smash Brothers Brawl

Posted: Wed Oct 17, 2007 1:02 pm
by EraOfDesann
1) Home Run Contest is unexciting. Maybe the changes will increase the fun.
2) I still think I'm going to use the Gamecube controller.
3) Basically an updated version of the old Meowth from the original game. I still think he would have made a decent playable character. And according to the Japanese DOJO that "coin" on his head is a stamp. *shrugs*

Re: Super Smash Brothers Brawl

Posted: Wed Oct 17, 2007 3:03 pm
by Hebes24
Interesting control scheme....

Yeah, not gonna use that one. Either Gamecube controller or 'Mote w/nunchuck for me.

Re: Super Smash Brothers Brawl

Posted: Fri Oct 19, 2007 3:32 pm
by Zaborack
Unlike certain others(:P) I care to link to the videos from youtube:

Gamespot Feature(Shows Samus and Sonic Final Smashes)
http://youtube.com/watch?v=ad-SnIBzkR8

Delfino Plaza And Norfair
http://youtube.com/watch?v=B3iVh8HrwrE& ... ed&search=

Castle Siege
http://youtube.com/watch?v=efqf6dg6yZ4& ... ed&search=

Yoshi's Island
http://youtube.com/watch?v=uhAgJQ2XOC0& ... ed&search=

EDIT: lol, the first link linked to a Linkin Park video, that's fixed now(changing name from Delfino Plaza and Metroid(???) to Delfino Plaza and Norfair(Thanks Shadowman)

Re: Super Smash Brothers Brawl

Posted: Sat Oct 20, 2007 6:36 pm
by Fusion
Seeing as the past levels were Brinstar, where there was acid in the actual game, and how both Brinstar Depths/Kraid and Norfair in the actual game have lava, I see no reason to complain.


:P

Re: Super Smash Brothers Brawl

Posted: Sat Oct 20, 2007 10:27 pm
by Fusion
Try Metroid(:Zero Mission), Brinstar is a rocky place with yellow/orange acid.

Re: Super Smash Brothers Brawl

Posted: Sun Oct 21, 2007 7:26 am
by EGG_GUTS
It says the characters on zabrocks first post. Is that all of them? or just he ones we know so far? And Why the heck would they add pokemon trainer?

Re: Super Smash Brothers Brawl

Posted: Sun Oct 21, 2007 1:22 pm
by Xavious
That sure sounds interesting.

Re: Super Smash Brothers Brawl

Posted: Mon Oct 22, 2007 10:10 am
by plasmoidmonkey
Ah, Nintendo. When we think you can do nothing more creative, you give us a pictochat stage. +10 creativity bonus. Can't wait to try it out (and set the whole stage on fire!)

Re: Super Smash Brothers Brawl

Posted: Mon Oct 22, 2007 11:01 am
by Zaborack
Remember that my first post isn't very updated, I lost my internet for a two months period, and am having a hard time following updates, plus, it just takes time to copy and paste sentences and loooong image links.

BTW: If you can't spell my name right then just call me zab :P ;)

Re: Super Smash Brothers Brawl

Posted: Mon Oct 22, 2007 6:10 pm
by Moving_Target
To make the stage awesomer they should allow a 5 fifth person with a DS to connect and draw stuff for the combatants.

Re: Super Smash Brothers Brawl

Posted: Wed Oct 24, 2007 6:21 pm
by Moving_Target
Super_Shadowman wrote:
Moving_Target wrote:To make the stage awesomer they should allow a 5 fifth person with a DS to connect and draw stuff for the combatants.
... And whenever someone tilts and shakes the DS, the level tilts and shakes as well!

Seriously, no. Stop it. I'm sick of discussing this matter.

quoi? pourquoi?

Anyways Break the targets is back and you can send 3min vids of brawls. Take that Halo 3 !!!

Re: Super Smash Brothers Brawl

Posted: Wed Oct 24, 2007 7:04 pm
by Fusion
*Halo 3 takes it and laughs because of the fact it's videos are as long as the actual match (sometimes an hour) and have free-cam*

Plus the fact that those two are completely different genres :roll:

Re: Super Smash Brothers Brawl

Posted: Wed Oct 24, 2007 8:08 pm
by Moving_Target
lol sarcasm. Also you only need one angle for SSBB. ANd it's ridiculous how small those video files are in HD and have like over 10 mins long. Like 12 mins is 1mb.

Re: Super Smash Brothers Brawl

Posted: Thu Oct 25, 2007 3:44 am
by Maveritchell
Seriously? I suppose we do need more villians, but King Dedede is not necessarily the first one I'd have guessed. Nice to see another heavyweight, though, and I know some people were hoping for him.

(The roster for this is getting massive, lol.)

Re: Super Smash Brothers Brawl

Posted: Thu Oct 25, 2007 8:53 am
by EraOfDesann
Image
Image

Re: Super Smash Brothers Brawl

Posted: Thu Oct 25, 2007 4:55 pm
by Fusion
He's not good or bad, he just does whatever he currently feels is benefiting him in some way (stopping/trying to kill Kirby for good and evil reasons, helping Kirby defeat 02 before it blows up the galaxy...).

Re: Super Smash Brothers Brawl

Posted: Thu Oct 25, 2007 6:14 pm
by Moving_Target
Can't forget that.

Also when a new character is announced doesn't a small move list be posted?

Re: Super Smash Brothers Brawl

Posted: Thu Oct 25, 2007 6:50 pm
by Dohnutt
Yeah! King Dedede rocks! :D

And pictochat ftw also :)

Re: Super Smash Brothers Brawl

Posted: Thu Oct 25, 2007 8:47 pm
by Xavious
Moving_Target wrote:Can't forget that.

Also when a new character is announced doesn't a small move list be posted?

Not always, some of the characters already posted don't have any moves described.