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Re: SWBF3 Assets SWBF2 ready

Posted: Sat Feb 20, 2016 1:01 pm
by DylanRocket
CdtFox wrote:
Anakin wrote:
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Those clones models look really nice :thumbs: but if I remember well, Nedarb7 is using them for his own mod...no?

http://www.moddb.com/mods/evolution-of-warfare
Those Clone Troopers were 100% customly made by Nedarb7.

Re: SWBF3 Stormtrooper + Magmatrooper

Posted: Sat Feb 20, 2016 4:13 pm
by skleidar
[quote="Anakin"] how do you install this i need help

Re: SWBF3 Stormtrooper + Magmatrooper

Posted: Sat Feb 20, 2016 7:07 pm
by AnthonyBF2
skleidar wrote:
Anakin wrote: how do you install this i need help
You need to at least understand basics of mod tools and how to munge. You would replace Anakin's assets over the old side assets and munge new side files, then copy the new side files over the game's original side files.

Re: SWBF3 Stormtrooper + Magmatrooper

Posted: Sat Feb 20, 2016 8:36 pm
by skleidar
[quote="anthonybf2"][quote="skleidar"][quote="Anakin"] and how do you munge and is there any tutorials on the internet

Re: SWBF3 Assets SWBF2 ready

Posted: Sun Feb 21, 2016 12:00 am
by clonetrooper163
I don't know how you did it but great job,cause i got really pissed at these clones trying to rig them to my own projects using my own custom animations (not for SWBF2) and they have such long arms compared to say neomarz's clones and i just gave up on them.

Re: SWBF3 Stormtrooper + Magmatrooper

Posted: Sun Feb 21, 2016 12:52 am
by AnthonyBF2
skleidar wrote:
anthonybf2 wrote:
skleidar wrote:
Anakin wrote: and how do you munge and is there any tutorials on the internet
You should really read the site faq, doing so will give you a huge advantage.

Re: SWBF3 Assets SWBF2 ready

Posted: Sun Feb 21, 2016 6:22 am
by Venator
Whoever can put these into a rep.lvl and an imp.lvl for me and send them to me will have my endless gratitude :D

Re: SWBF3 Assets SWBF2 ready

Posted: Sun Feb 21, 2016 6:53 am
by Anakin
clonetrooper163 wrote:I don't know how you did it but great job,cause i got really pissed at these clones trying to rig them to my own projects using my own custom animations (not for SWBF2) and they have such long arms compared to say neomarz's clones and i just gave up on them.
with much help from ace :D But you are right the arms are not very good. For most the right arm is longer than the left o.O And they are not symmetric.
Venator wrote: Whoever can put these into a rep.lvl and an imp.lvl for me and send them to me will have my endless gratitude :D
best you ask the guys from BF evolved, since they already have all files you need for rebuilding the stock sides.

Re: SWBF3 Assets SWBF2 ready

Posted: Mon Feb 22, 2016 9:27 pm
by skleidar
[quote="Anakin"] could you ask the guys from BF evolved or could you do it to put the clone models into a rep.lvl and an imp.lvl ?

Re: SWBF3 Assets SWBF2 ready

Posted: Mon Feb 29, 2016 9:58 pm
by FettMan212th
With all the models from Battlefront being released, someone could do a whole conversion mod with these. I would love to finally play as an HD X2 as originally intended (sorta). I was thinking of doing that very thing but i don't have the modding capabilities, I was also thinking of doing a New Republic Era with Imperial Remnants, New Republic troops, X1, X2, and others. By the way, does anyone know how I would go about importing the Sith X1 and Jedi X2 models into either SWBF2 or Jedi Academy?

Re: SWBF3 Assets SWBF2 ready

Posted: Fri Mar 04, 2016 1:17 pm
by thelegend
Hey Anakin,
i hope you don't mind when I use your new skeletion from the stormtrooper for my own Bf3 Convertions. If I plan on releasing them I would of course credit your work on the skeletion.

Re: SWBF3 Assets SWBF2 ready

Posted: Fri Mar 04, 2016 2:06 pm
by Anakin
no problem. I hope the skeleton fits to your conversion. I made a different for the clones.
What are you going to convert? so we don't work on the same.

Re: SWBF3 Assets SWBF2 ready

Posted: Fri Mar 04, 2016 2:30 pm
by thelegend
Anakin wrote:no problem. I hope the skeleton fits to your conversion. I made a different for the clones.
What are you going to convert? so we don't work on the same.
Right now I am trying to convert the Palpatine Model and also wanted to give him new animations+behavior.

Re: SWBF3 Assets SWBF2 ready

Posted: Sat Mar 05, 2016 5:19 am
by skleidar
[quote="thelegend"] are you working on a bf3 mod are you going to release it to the public when its done ?

Re: SWBF3 Assets SWBF2 ready

Posted: Sat Mar 05, 2016 6:13 am
by Anakin
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and please stay on topic