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New skin causing crash? [Solved]

Posted: Sun Aug 09, 2009 12:10 pm
by Coley
Hi!
First: I have started to mod. I´m a beginner, I just can change terrain, texture, objects (most of the time) and more. My english isn´t very good, sorry.

My problem:
If i try to skin, Battlefront 2 kicks me before the map is load (grammar right?^^).
I looked for help in other topics, but I wasn´t able to find something useful for me.
I write down the steps I made for my skin:




1. I created my map. I called it "NEU" didn´t change anything and munged it.
2. The game worked, I played on the Yavin-textures.
3. I changed the game with the ZeroEditor: I made objects and raise the terrain. Then I changed
the heroes. I munged again.
4. The game worked, my objects are there and the terrain is changed, other heroes too. Great!
5. I went do: C:/BF2_ModTools/assets/Sides
I copied the "rep"-file and pasted it into
C:/BF2_ModTools/data_NEU/Sides
(I deleted the "tur"-folder).
6. I opened GIMP (2.6) and opened the "rep_inf_ep3trooper"-TGA-file in the
data_NEU/Sides/rep/msh in it.
7. I got the picture of the trooper (helmet and the other things) and changed the color of these
things.
8. I clicked on "file", then "save at" and then I went this way:
C:/BF2_ModTools/data_NEU/Sides/rep/msh/
9. I overwrited the file "rep_inf_ep3trooper.tga".
10. I unchecked the RLE-compression.
11. Good, for the moment.
I closed GIMP and went to
C:/BF2_ModTools/data_NEU/Common/scripts/NEU/NEUc_con
12. Here is my lua (I made the "dc:" left next to SIDE//)


ReadDataFile("sound\\yav.lvl;yav1cw")
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper",
"rep_inf_ep3_officer",
"rep_inf_ep3_jettrooper",
"rep_hover_fightertank",
"rep_hero_macewindu",
"rep_hover_barcspeeder")
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_jangofett",
"cis_hover_aat")


ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_laser",
"tur_bldg_tower")

SetupTeams{
rep = {
team = REP,
units = 20,
reinforcements = 150,
soldier = { "rep_inf_ep3_rifleman",9, 25},
assault = { "rep_inf_ep3_rocketeer",1, 4},
engineer = { "rep_inf_ep3_engineer",1, 4},
sniper = { "rep_inf_ep3_sniper",1, 4},
officer = {"rep_inf_ep3_officer",1, 4},
special = { "rep_inf_ep3_jettrooper",1, 4},

},
cis = {
team = CIS,
units = 20,
reinforcements = 150,
soldier = { "cis_inf_rifleman",9, 25},
assault = { "cis_inf_rocketeer",1, 4},
engineer = { "cis_inf_engineer",1, 4},
sniper = { "cis_inf_sniper",1, 4},
officer = {"cis_inf_officer",1, 4},
special = { "cis_inf_droideka",1, 4},
}
}

SetHeroClass(CIS, "cis_hero_jangofett")
SetHeroClass(REP, "rep_hero_macewindu")


13. I copied my new "rep"-side
(C:/BF2_ModTools/data_NEU/Sides)
and pasted it in
C:/BF2_ModTools/data_NEU/_BUILD/Sides.
I overwrited the old "rep"-side in "_BUILD" and had my new "rep"-side with the changed tga.
14. Well...
I went to
C:/BF2_ModTools/data_NEU/_BUILD
and hit the "Modtools VisualMunge.
15. I clicked on "Select All", and then "Munge".
16. I wait.
17. The normal message came (All done- Go run Battlefront II!) and I runned Battlefront II.
18. Before the map "Neue Welt" has finished the load process, I am on my windows desktop.
No error_log, NOTHING! :cry:



I hope, you can help me. I downloaded THIS tutorial:
http://starwarsbattlefront.filefront.co ... ide;101791

Greeting
Coley :D

Re: Skinning

Posted: Sun Aug 09, 2009 12:18 pm
by 501st_commander
did you run the the BF2_modtools.exe to get the errorlog?

Re: Skinning

Posted: Sun Aug 09, 2009 12:30 pm
by Coley
Er...no.
But when I try to open BF2_ModTools.exe comes a message of a fault (it´s german, it won´t tell you much).
I try to translate...
something like : " BF2_modtools.exe - Components couldn´t be found"
Then a huge "X" and: Couldn´t start because binkw32.dll could´nt be found. A new installation mabe could...er..."destroy" (?) the problem.

I don´t have a better idea to translate "beheben" then destroy...

Re: Skinning

Posted: Sun Aug 09, 2009 12:32 pm
by Fiodis
Take BF2Modtools.exe and move it into your GameData folder. Then run it. Play your map. If it crashes, that's fine. Afterwards, go to your GameData folder (or compatability files folder if you have Vista) and open the file BFront2.txt. Post that file here in this thread, but inside Hide tags, like so:

Code: Select all

[Hide]  *your file here*  [/Hide]

Re: Skinning

Posted: Sun Aug 09, 2009 12:33 pm
by Coley
But...should I install the GAME or the MODTOOLS new??

Thx, moment, I try it

Re: Skinning

Posted: Sun Aug 09, 2009 12:34 pm
by Fiodis
You do not need to reinstall anything, but you must have both the Modtools and the game itself already installed. Don't try modding BF2 if you don't have the game.

On an off-topic side note, Google Translator puts "Beheben" as "resolve". It also comes up with put right, remove, rectify, remedy, repair or clear.

Re: Skinning

Posted: Sun Aug 09, 2009 12:35 pm
by Coley
Of course, I have the game.
Read first or second sentence in the begin of topic

Er...I copied the .exe in
C:/Programme/LucasArts/Star Wars Battlefront II/GameData
But when I click the file, this message came (translated):
"Please insert CD1"
Which CD???
I really HAVE inserted Battlefront 2!

Double posting is against the RULES please use the Edit button - Staff

Re: Skinning

Posted: Sun Aug 09, 2009 12:43 pm
by 501st_commander
CD1, the install cd you used to install the game.

Re: Skinning

Posted: Sun Aug 09, 2009 12:44 pm
by Coley
I have only 1 CD.
In Germany you can only get ONE CD.
And everything works with only ONE.^^

Re: Skinning

Posted: Sun Aug 09, 2009 12:45 pm
by mswf
Are you using the DVD version? If so, you need to download the dvd version of modtools:
CLICK
(it's from the FAQ in the above topic)

Re: Skinning

Posted: Sun Aug 09, 2009 12:49 pm
by Coley
Er..no idea.
I think so. It is called " PC DVD-ROM".
But why does "BF2_Modtools" work, if I should have the wrong programm?????
I think I downloaded the right one...but I´m not sure.
I downloaded the one that you can find on filefront

Re: Skinning

Posted: Sun Aug 09, 2009 12:52 pm
by Deviss
Coley wrote:Er..no idea.
I think so. It is called " PC DVD-ROM".
But why does "BF2_Modtools" work, if I should have the wrong programm?????
I think I downloaded the right one...but I´m not sure.
I downloaded the one that you can find on filefront
yeah you have DVD version so download the file MSWF send you :wink:

Re: Skinning

Posted: Sun Aug 09, 2009 12:59 pm
by Coley
Okay...Moment

and now?

Double posting is against the RULES please use the Edit button - Staff

Re: Skinning

Posted: Sun Aug 09, 2009 1:02 pm
by Labj
There is an icon with the BF2 icon :roll: , copy that one into the Gamedata folder...

Re: Skinning

Posted: Sun Aug 09, 2009 1:03 pm
by Coley
I have it done, I mean, what´s next??

Re: Skinning

Posted: Sun Aug 09, 2009 1:05 pm
by 501st_commander
open it. play the game, till it craches.

Re: Skinning

Posted: Sun Aug 09, 2009 1:05 pm
by Xavious
Run your map through BF2_modtools.exe. After it crashes, there should be a file called BFront2.log in your GameData folder. Post that.

Re: Skinning

Posted: Sun Aug 09, 2009 1:06 pm
by Labj
It should open a mini version of BF2 with a green square above...

Re: Skinning

Posted: Sun Aug 09, 2009 1:09 pm
by Coley
uuh...I can´t find anything like this...:(

Re: Skinning

Posted: Sun Aug 09, 2009 1:10 pm
by Labj
... i the mod tools there is a BF2 icon, copy that into the gamedata... then run it, it should open a mini BF2 with a grenn square above.