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Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 6:14 pm
by genaral_mitch
Is the stock Acclamator frigate a normal size compared to
Bertie's enormus Venator?

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 7:48 pm
by 501st_commander
place both in your world to find out...

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 7:58 pm
by genaral_mitch
Ya I did that, but i never knew the differrence between
the size of an Acclamator in relationto a Venator.
All I knew was that Acclamator's smaller.

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 8:35 pm
by FragMe!
From Wookieepedia
Venator is 1137 meters long
Acclamator is 752

So not quite half the size.

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 8:59 pm
by genaral_mitch
OK. in my case, the Acclamator is like 1 100th of the size
of the venator. lol. So if someone would be willing to make
an up-to-size acclamator that would be so cool.

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 9:08 pm
by Fiodis
It'd be so cool if requests were posted in the request thread, too. :wink:

Also, be advised that it's possible to scale things up via a msh.option command "-scale x", where x is a number greater than 0 (.5 would make the object half normal size, 2.0 would double it's size, etc.)

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 9:10 pm
by genaral_mitch
Do i need a special program to make my own, extra large, Acclamator?

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 9:12 pm
by Xavious
Fiodis wrote:Also, be advised that it's possible to scale things up via a msh.option command "-scale x", where x is a number greater than 0 (.5 would make the object half normal size, 2.0 would double it's size, etc.)
That method can be a bit... iffy. Generally, it causes the object to disappear at certain angles, especially when you make it more than 2 times the normal size. However, I think wazmol released a larger Acclamator ship (with hangers) in the Released Assets forum, but I don't know if it's the correct proportions in comparison to the Venator or not.

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 9:35 pm
by Fiodis
Xavious wrote:
Fiodis wrote:Also, be advised that it's possible to scale things up via a msh.option command "-scale x", where x is a number greater than 0 (.5 would make the object half normal size, 2.0 would double it's size, etc.)
That method can be a bit... iffy. Generally, it causes the object to disappear at certain angles, especially when you make it more than 2 times the normal size. However, I think wazmol released a larger Acclamator ship (with hangers) in the Released Assets forum, but I don't know if it's the correct proportions in comparison to the Venator or not.
I knew of that; in fact I had once tried to make the Mos Eisley arena five times larger. :wink:

I was merely pointing out a size-scaling posibility, though it would probably be a bit less than adequete to his needs. Incidentally, does that disappearing bug occur in animated models, particularly playermodels? I've scaled a wampa up much more than twice, and I recall a map of Dann_Boeing's along similar lines, Rhen Var I believe....

Also, if you are in some way shape or form displeased with wazmol's rather good Acclamator and feel the need to make your own, the program you want is XSI (or a 3-d modelling program such as Blender or 3Ds). Straight XSI makes for easiest conversion to MSH format, however.

Re: Is the Acclamtor normal size compared to...

Posted: Thu Sep 24, 2009 9:45 pm
by genaral_mitch
never mind. i just downloaded Wazmol's assets, and the acclamator is problably
big enough.