Page 4 of 4

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Tue Aug 31, 2010 3:58 pm
by Press_Tilty
I'll munge it for you.

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Tue Aug 31, 2010 4:12 pm
by acryptozoo
Press_Tilty wrote:I'll munge it for you.
tryed having other ppl munge for me didnt work

i think the world file is corrupted
(since there terrian/objects wont load)

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Tue Aug 31, 2010 6:12 pm
by lucasfart
acryptozoo wrote:
Anakin wrote:looks great.

i think your vote is broken so yes i would add the bothans
i already did lol . . . but . . .

due to my modtools acting up my kothlis wont munge. ( and if it did it would probably be a probelm with the lvl files. ) but, other than that kothlis is close to death im trying hard but cant seem to fix it!

- any help would be obliged!
If you still have the original map which stuffs up, copy the visualmunge program from another map of yours that works and replace the one in Kothlis Data_***/Build folder. This worked for me, as there was something wrong with the munger, not the files.