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Re: Battle of Teth (B'omarr Monastery)

Posted: Mon Sep 07, 2009 11:26 pm
by B-1Burt
The map is looking really good there, movie accurate and everything. But if this were my map(And it isn't)I'd change a couple o things. My Diagnosis. (Just what I think would help the map.)

Change the textures, on the cliff and in the Acclamator the latter reminded me of my Grandmothers kitchen.
Change the layout of the courtyard, to me there ought to be a few fallen pillers, bomb craters, and vehicle wreckages.(Dead clones?)
Change some of the terrain outside the monastery, If I remeber correctly there were some mountains other than the one the manastery was on.
Change the fact that you don't have a CTF mode, with Rotta as the flag(CTR?)not to much scripting involved.

Can't actually think of anything other than that. But this is looking great, you're definately improving in your modding work. Keep it up! :thumbs:

Re: Battle of Teth (B'omarr Monastery)

Posted: Tue Sep 08, 2009 2:01 pm
by DarthSlim
B-1Burt wrote:Change the layout of the courtyard, to me there ought to be a few fallen pillers, bomb craters, and vehicle wreckages.(Dead clones?)
Nah, I think if anything the courtyard would look like that after the battle.

Re: Battle of Teth (B'omarr Monastery)

Posted: Tue Sep 08, 2009 9:00 pm
by ForceMaster
B-1Burt wrote:The map is looking really good there, movie accurate and everything. But if this were my map(And it isn't)I'd change a couple o things. My Diagnosis. (Just what I think would help the map.)

Change the textures, on the cliff and in the Acclamator the latter reminded me of my Grandmothers kitchen.
Change the layout of the courtyard, to me there ought to be a few fallen pillers, bomb craters, and vehicle wreckages.(Dead clones?)
Change some of the terrain outside the monastery, If I remeber correctly there were some mountains other than the one the manastery was on.
Change the fact that you don't have a CTF mode, with Rotta as the flag(CTR?)not to much scripting involved.

Can't actually think of anything other than that. But this is looking great, you're definately improving in your modding work. Keep it up! :thumbs:
Thanks for the sugestions.

If I do not remember bad, in the back of the monastery has an mountain with an hanger with the twilight (the Anakin's and Ashoka ship), well it is not ingame but is a great idea to make one for the map. :D

Re: Battle of Teth (B'omarr Monastery)

Posted: Wed Sep 09, 2009 2:15 am
by DarthSlim
You should make a Twilight model for the air battle missions, that would be awesome!

Re: Battle of Teth (B'omarr Monastery)

Posted: Wed Sep 09, 2009 2:16 pm
by Hawk
I can't wait for the "Rotta" model!!! :)

Re: Battle of Teth (B'omarr Monastery)

Posted: Sun Sep 13, 2009 4:56 pm
by ForceMaster
New Playermodels
TCW Anakin
Hidden/Spoiler:
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TCW Obiwan
Hidden/Spoiler:
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Re: Battle of Teth (B'omarr Monastery)

Posted: Sun Sep 13, 2009 5:01 pm
by Nova Hawk
Cool skins, ForceMaster. :thumbs:

Re: Battle of Teth (B'omarr Monastery)

Posted: Sun Sep 13, 2009 5:07 pm
by The_Emperor
Very nice models! Cept for the back of Obi-Wan's head though...

Re: Battle of Teth (B'omarr Monastery)

Posted: Sun Sep 13, 2009 5:48 pm
by RogueKnight
Both of the skins look a little painty, try giving them a texture.

Re: Battle of Teth (B'omarr Monastery)

Posted: Sun Sep 13, 2009 7:01 pm
by 501st_commander
Wow those are good!
DarthRogueKnight wrote:Both of the skins look a little painty, try giving them a texture.
QFT

Re: Battle of Teth (B'omarr Monastery)

Posted: Sun Sep 13, 2009 7:52 pm
by DarthSlim
Is that Anakin's head from the regular game? Cause his hair looks really weird... Other than that the models look great though!

Re: Battle of Teth (B'omarr Monastery)

Posted: Mon Sep 14, 2009 3:21 am
by Delta-1035
The_Emperor wrote:Very nice models! Cept for the back of Obi-Wan's head though...
Agreed.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 17, 2009 12:56 pm
by ForceMaster
DarthSlim wrote:You should make a Twilight model for the air battle missions, that would be awesome!
:faint: well, I' m trying to make a flyer model with animations, not works yet, I hope works later.
501st_commander wrote:Wow those are good!
DarthRogueKnight wrote:Both of the skins look a little painty, try giving them a texture.
QFT
Thanks friend, (sorry, wath did you mean with "QFT"? do not bother, english is very coplicated for me)
DarthSlim wrote:Is that Anakin's head from the regular game? Cause his hair looks really weird... Other than that the models look great though!
Yes is the the Anakin's head of the rep_inf_ep3anakin.msh, well, i extract it from the mesh using RepSharpShooter's Meshtool.


I'm working i a Ahsoka model but I have some problems with the "tenticles" of the head. it appears in ground and crash the game when i spawn with she. I have not Bfront2.log error for this.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 17, 2009 1:00 pm
by theultimat
ForceMaster wrote: wath did you mean with "QFT"? do not bother, english is very coplicated for me)
It means Quote For Truth. Very nice looking map by the way. :thumbs:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 17, 2009 1:01 pm
by Par3210
Those skins look sweet! But the back of the head is, well...
I find your lack of a proper head disturbing.

:P
But even so they both look great, well done, keep up the good work!

Re: Battle of Teth (B'omarr Monastery)

Posted: Fri Sep 18, 2009 12:52 pm
by Blasekun
Good Job :thumbs: :bowdown:

Re: Battle of Teth (B'omarr Monastery)

Posted: Mon Sep 21, 2009 11:03 am
by Executer94
NICE man :thumbs:

obi's head looks a bit wierd but nice!

Re: Battle of Teth (B'omarr Monastery)

Posted: Mon Sep 21, 2009 5:09 pm
by ForceMaster
DarthSlim wrote:You should make a Twilight model for the air battle missions, that would be awesome!
Sorry my friend I forget answer those comment.

Yes, it is possible, I make recently a new flyer without animations. well, I have 3 options:

1) make a twilight without animations
2) make a twilight with animations mades for other modder.
3) simply, make nothing.

now, Who like make animations for that? :D

Re: Battle of Teth (B'omarr Monastery)

Posted: Mon Sep 21, 2009 9:02 pm
by CaptainOrdo
doesn't the Twilight use the same basic anims for the B-wing? if so couldn't you just use those anims and make a new flyer?

Re: Battle of Teth (B'omarr Monastery)

Posted: Tue Sep 22, 2009 2:01 pm
by DarthSlim
CaptainOrdo wrote:doesn't the Twilight use the same basic anims for the B-wing? if so couldn't you just use those anims and make a new flyer?
It's the same animation with the wings opening, but it doesn't turn vertically like the B-wing does.