Elite Sides Mod II released! (assets for disruptor pg 6)

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Delta_57_Dash
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Elite Sides Mod II released! (assets for disruptor pg 6)

Post by Delta_57_Dash »

Hello all...

at any rate, I finally finished it.. It should be on swbffiles.com shortly...

BUT...

here is a download link for those of you who don't want to wait :P

http://files.filefront.com//;7712720;/

Enjoy!

EDIT: updated link.
Last edited by Delta_57_Dash on Thu Jul 05, 2007 8:44 am, edited 2 times in total.
timusafa

Post by timusafa »

Yes, thanks! Lol, still got the GT Global Domination decorations up... African campaign. seems so long ago.

Anyway, thanks!
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Post by ARC_Commander »

Could you post some details?
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Post by Delta_57_Dash »

timusafa wrote:Yes, thanks! Lol, still got the GT Global Domination decorations up... African campaign. seems so long ago.

Anyway, thanks!
Hah! GT army for the win!!

I still have my custom set of armor that Jabba designed, too :P
ARC_Commander wrote:Could you post some details?
hmmmm... well I suspect about half the people here know what it is about and about half the people here have no clue who me or this mod is.

It would take FOREVER to explain, so I'll let you check out the final version of this mod for SWBF 1...

http://starwarsbattlefront.filefront.co ... _Mod;57758

That'll show what this mod does.
DarthMan

Post by DarthMan »

Cool I loved the swbf 1 version of this! DLing now.
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Post by Delta_57_Dash »

Also, this is NOT the final version... hoping to get some stuff to make it better, plus there are a few balance issues, etc. etc. etc.
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Post by Chris165 »

Nice :D,

A bit unexpected though, gonna try it out immediately.

Actually, a few days ago I searched the other 1 for swbf2 on my pc and it was gone.
Nice timing for me I must say.
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Post by Chris165 »

yippee, Wookiee melee attack :D
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Post by Delta_57_Dash »

Chris165 wrote:yippee, Wookiee melee attack :D
hehe... try being darth and sprint-attacking a wookiee.

You'll get smacked down and shot in about 3 seconds :P

EDIT: SWEET I figured out how to put those messages in your avy info :P
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Post by Achronos-117 »

You should switch out the phase 1 arc trooper with a phase 2 one like commander bow in RoTE 4
instead of det packs for the trooper how about emp grenades?

Theres not much of a point to have a galactic marine when you have an arc trooper with a rocket launcher you should choose different weapons or a completely different clone maybe a shock trooper officer?
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Post by Delta_57_Dash »

I'm heavily considering taking the arc's PLX away and giving him a DC-17 (assuming me and majin can negotiate)

Plus, I am not aware of any phase 2 arc models...so no go there.

Plus, phase 1 > phase 2
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Post by Syth »

you know the DC-17 blaster is in ML-Kashyyyk assets, and the DC-17m was released by Qdin also
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Post by Delta_57_Dash »

0.o sweet.... *downloads*

ok that's one change (thanks syth!)
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Post by Achronos-117 »

I yeah one more thing, can you make it so that we don't have to extract the file? My computer has a bug when it extracts a file. Thanks
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Post by Delta_57_Dash »

completely and totally impossible... most sites (including filefront) do NOT allow EXE's to be uploaded directly...
Talibanman

Post by Talibanman »

Makes me wish i had swbfII installed :l
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Post by Delta_57_Dash »

you can always reinstall it, you know...

on a side note, filefront hasn't uploaded it yet...
Ateas

Post by Ateas »

Lol, it finally came out! I loved it! :D

But, I noticed it crashes when I load a map with space units. (marine, pilot.)

Also, not a bug or anything, but a general suggestion: the dc-15 carbine and clone commando rifle have fast, hard to see majin-revan style blaster bolts, but all the other units have regular shots. It just doesnt seem very "consistent." I think it would be great if you made all the blaster-type weapon shots look like majin revans. (Without changing the damage/ rate of fire, of course.) :)
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Post by Delta_57_Dash »

I'm working on that... Majin has a lot of stuff that I would LOVE to have...

If...he...would...just...get..on...XFIRE! :P
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Post by Rekubot »

Doh, I'm getting crashes on all the conversion pack maps. Anybody else have the same problem?
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