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Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 6:56 am
by Darth-Erik

ooohh... that´s bad, unlucky me

Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 9:16 am
by hunting shadow
impspy wrote:Thanks okay, does anyone have a link to the big one?
Here you go:
http://www.filefront.com/15964683/qbeffects.7z
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 10:31 am
by impspy
Thanks

Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 11:17 am
by DarthD.U.C.K.
CodaRez wrote:Darth-Erik wrote:Yeah i asked dev for them first, but he said i needed to ask VF501 for them, so i pm:ed him but he have´nt answered. so my question is where did dev get them from?

VF501 of course,
Or under the other clause of *you are free to use/exploit/run-around-in-circles-with the product once you pm the guy and haven't received a reply for 20-30 days* (i forgot, check the thread for the actual time-limit)
He probably attained it at a time when VF was more active. I guess you don't have luck now, more importantly the models current status is flagged
illegal
it seems that the status isnt up-to-date anymore since you are now allowed to use some assets from other games
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 11:25 am
by CodaRez
I hope you are right
*protests for its return*
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 12:11 pm
by RogueKnight
Maveritchell wrote:RogueKnight wrote:Teancum wrote:For all intents and purposes, yes. The only thing you forgot is that staff may trump any decisions if they feel someone is borrowing too much stuff and unnecessarily bloating their map/mod with it.
So would this make VF501's release A-ok? Since it is from another Star Wars game, and it is only three weapons?
If we've already said something is
not okay, this post doesn't change anything. This is only a clarification and not a truly "new" policy.
Its not coming back.
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 12:19 pm
by CodaRez
right bummer *shrug*
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 3:04 pm
by DarthD.U.C.K.
RogueKnight wrote:Maveritchell wrote:RogueKnight wrote:Teancum wrote:For all intents and purposes, yes. The only thing you forgot is that staff may trump any decisions if they feel someone is borrowing too much stuff and unnecessarily bloating their map/mod with it.
So would this make VF501's release A-ok? Since it is from another Star Wars game, and it is only three weapons?
If we've already said something is
not okay, this post doesn't change anything. This is only a clarification and not a truly "new" policy.
Its not coming back.
but if thats the case why are the mods which include it allowed?
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 3:49 pm
by Maveritchell
DarthD.U.C.K. wrote:but if thats the case why are the mods which include it allowed?
There's no fair way to fix everything and there's no way to "un-release" something already available. All we can do is say "this can't happen anymore" and draw the line there. We know it's not entirely fair, but it is the fair
est option.
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Mon Mar 29, 2010 4:25 pm
by DarthD.U.C.K.
ah, i see
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Fri Apr 02, 2010 5:00 pm
by RED51
I know it exists, but I forget where I saw the Force Sprint power. Anyone know if it was released?
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Fri Apr 02, 2010 5:16 pm
by skelltor
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Fri Apr 02, 2010 5:26 pm
by RED51
Thanks very much!
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Fri Apr 02, 2010 5:55 pm
by skelltor
no prob

Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Sun Apr 04, 2010 5:04 pm
by impspy
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Sun Apr 04, 2010 5:08 pm
by Teancum
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Sun Apr 04, 2010 5:20 pm
by impspy
Thanks Tean

Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Tue Apr 13, 2010 4:19 pm
by vampire_lord
Hello, anyone has a good Snow Scout Trooper and Snow Imp Officer skins? (Main skin and 1st person), There is a Hoth mod with a great one but I don't know if the skins are released, thanks.
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Tue Apr 13, 2010 4:58 pm
by RED51
What's the mod's name?
Re: The "Help me find a known PRE-EXISTING asset" topic
Posted: Tue Apr 13, 2010 5:34 pm
by vampire_lord
Batha55's Hoth: The Empire strikes back V.4.0, the map was good but I would like to use some of those skins on my custom sides.