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Re: The Pwnfest - v2.0 - All-In-One Map - RELEASED!
Posted: Sun Nov 25, 2007 2:47 pm
by theITfactor
Thanks for the screenshots, I think there are enough now
I have also updated the first post with a spoiler that tells you how to get to all the secret areas.
And yes, you can blow up the Jawas

Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Sun Nov 25, 2007 3:53 pm
by RevanSithLord
OMG. Yuuzhan Vong models in SWBF 2!!!

Those are JO models if I am not mistaken, but Forcemod 3 used them in their JA mod, so...but dang. Those are awesome. Wonder if their staff was converted too. That'd rock.
Looks to be an awesome map. Must download when I get upstairs. lol
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Sun Nov 25, 2007 4:10 pm
by Taivyx
Actually, the Yuuzhan Vong Models were from the Convo pack assets
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Tue Nov 27, 2007 3:23 pm
by RevanSithLord
Oh...well. I thought originally those came from JO. Because that looks like the same exact model....
Still is sweet though.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Tue Nov 27, 2007 5:26 pm
by Caleb1117
RevanSithLord wrote:Oh...well. I thought originally those came from JO. Because that looks like the same exact model....
Probably is.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Tue Nov 27, 2007 7:40 pm
by theITfactor
Taivyx wrote:Actually, the Yuuzhan Vong Models were from the Convo pack assets
Yeah those are from the Conversion pack assets that were released

Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Tue Nov 27, 2007 7:44 pm
by Caleb1117
But I think they came from JK/JO/whatever first.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Wed Nov 28, 2007 7:35 pm
by theITfactor
Caleb1117 wrote:But I think they came from JK/JO/whatever first.
Beats me I don't model, hence my need for some modelers to join The Pwnfest Team

Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Wed Nov 28, 2007 10:57 pm
by Caleb1117
Depending on what you need I could do some stuff.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Thu Nov 29, 2007 4:31 pm
by theITfactor
That would be cool :p
I need some basic walls/ceilings first. Pretty much a flat surface that takes up exactly one square wide and one square tall of Zero Editor, that can be used as a wall or a ceiling. Then an object that is two of those squares next to each other, then another that is 4 squares next to each other.
I would need to be able to easily have different colored tga files for it.
Other models I need are enough to create a Rock Band with a stage

Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Thu Nov 29, 2007 4:46 pm
by Teancum
The Yuzzy model is from JO. I got it from jk2files.com -- I tried to contact the author for months, but ended up just crediting him.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Thu Nov 29, 2007 5:33 pm
by Doom_Commander
Well I can't model so I'll just end up playing it like everyone else, and I'm not sure if this was said but I got a omnicopter to the main area and I think Tin Tin and me were killing everyone.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Thu Nov 29, 2007 5:41 pm
by theITfactor
Doom_Commander wrote:Well I can't model so I'll just end up playing it like everyone else, and I'm not sure if this was said but I got a omnicopter to the main area and I think Tin Tin and me were killing everyone.
The only way to do that now is to pretty much ram it through the terrain I believe, is that how you did it?

Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Thu Nov 29, 2007 6:10 pm
by Doom_Commander
Well I could only did it in one spot but it was more of a back up into it.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Thu Nov 29, 2007 6:53 pm
by Caleb1117
theITfactor wrote:That would be cool :p
I need some basic walls/ceilings first. Pretty much a flat surface that takes up exactly one square wide and one square tall of Zero Editor, that can be used as a wall or a ceiling. Then an object that is two of those squares next to each other, then another that is 4 squares next to each other.
I would need to be able to easily have different colored tga files for it.
Other models I need are enough to create a Rock Band with a stage

You just described Eddie's Lego pack, unless I'm mistaken.
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Tue Dec 11, 2007 4:18 pm
by theITfactor
Caleb1117 wrote:theITfactor wrote:That would be cool :p
I need some basic walls/ceilings first. Pretty much a flat surface that takes up exactly one square wide and one square tall of Zero Editor, that can be used as a wall or a ceiling. Then an object that is two of those squares next to each other, then another that is 4 squares next to each other.
I would need to be able to easily have different colored tga files for it.
Other models I need are enough to create a Rock Band with a stage

You just described Eddie's Lego pack, unless I'm mistaken.
Yeah that did the trick, thanks for sending me the link to it

Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Wed Dec 12, 2007 4:28 pm
by MandeRek
Could you post the link of the lego pack here? Can't find it! Also, very nice map, and if you need ANY jedi just ask me! ^^
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Wed Dec 12, 2007 5:27 pm
by Caleb1117
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Wed Dec 12, 2007 5:37 pm
by MandeRek
Great thanks Caleb..Again you helped me!
Re: The Pwnfest - v2.0 - All-In-One Map ~Now Hiring Modding Team
Posted: Sat Dec 22, 2007 5:37 pm
by BloodMaster
Um I have a problem. I can't find Zam Wessells speeder or the rancor.