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Re: Pepperland: Psychedelia....2.0...
Posted: Sun May 11, 2008 6:11 am
by The_Emperor
Lol @ the "bantha''s eye

he looks too funny
Re: Pepperland: Psychedelia....2.0...
Posted: Fri May 23, 2008 8:23 pm
by SBF_Dann_Boeing
Towns basically finished now:
The hill up to the yellow sub castle has been changed up with more dynamic terrain
I've moved and finished up the enlarged blue meanie fortress and the surrounding moat of acid
There's a tiny lake of acid behind the fortress with a cool cave lookin waterfall thingy
The hippy bus is finished

Re: Pepperland: Psychedelia....2.0...
Posted: Fri May 23, 2008 9:36 pm
by JPI Dictator4life
Nice! Cant wait for this.
Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 24, 2008 7:21 am
by AlexSecura
he he Love Wooly.
A Fortress secured through Acid is a great Idea for a conquest map.
The Map looks really cool.You must get dizzy while making it

Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 24, 2008 11:20 am
by Delta 47
I get dizzy just looking at it

Really nice work Dann, how fast does that Hippy bus go? It must got some super speed to it

Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 24, 2008 11:31 am
by obiboba3po
awesome...this is still looking really good

Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 24, 2008 12:55 pm
by Snork
Dann, I absolutely love how that looks.
Trippindicular.
Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 24, 2008 1:00 pm
by Commander_Cody771
W00T! Awesome! o.0
Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 24, 2008 1:33 pm
by Hebes24
Looking great as usual, Dann!
Re: Pepperland: Psychedelia....2.0...
Posted: Sun May 25, 2008 6:41 am
by DarthD.U.C.K.
looks absolutely aweome!!
Re: Pepperland: Psychedelia....2.0...
Posted: Sun May 25, 2008 10:03 am
by Snork
The only thing I really don't like about this map is the sky. It looks very pixelized, and I think there are some skydomes that extend below the map, though I may be mistaken. If you could make the sky go below the map, it'd be abillion times cooler.
Re: Pepperland: Psychedelia....2.0...
Posted: Sun May 25, 2008 1:12 pm
by SBF_Dann_Boeing
I'm still working on it, but sky textures are hard to not make pixellated because of the way it's stretched. I have it at a pretty hi-res already.
Re: Pepperland: Psychedelia....2.0...
Posted: Tue May 27, 2008 5:24 pm
by Snork
:/
I might try and work on one for you.
Re: Pepperland: Psychedelia....2.0...
Posted: Tue May 27, 2008 7:55 pm
by superjere
Looks as awesome and sweet as usual Dann. Amazing job!

Re: Pepperland: Psychedelia....2.0...
Posted: Wed May 28, 2008 3:53 am
by White_Bear
I LOVE it. It's awesome, mostly the hippie-bus
Re: Pepperland: Psychedelia....2.0...
Posted: Sat May 31, 2008 1:17 am
by tsurugi13
AlexSecura wrote:he he Love Wooly.
A Fortress secured through Acid is a great Idea for a conquest map.
The Map looks really cool.You must get dizzy while making it

Can't help but wonder what kind of acid...
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Jun 02, 2008 8:11 pm
by Snork
tsurugi13 wrote:AlexSecura wrote:he he Love Wooly.
A Fortress secured through Acid is a great Idea for a conquest map.
The Map looks really cool.You must get dizzy while making it

Can't help but wonder what kind of acid...
LSD
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Jun 02, 2008 8:26 pm
by Fluffy_the_ic
Hah! Strawberry fields forever! (last pic)
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Jun 02, 2008 8:51 pm
by SFILancaster
Snork wrote:tsurugi13 wrote:AlexSecura wrote:he he Love Wooly.
A Fortress secured through Acid is a great Idea for a conquest map.
The Map looks really cool.You must get dizzy while making it

Can't help but wonder what kind of acid...
LSD
wait i thought it was Stomach Acid
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Jun 02, 2008 9:08 pm
by Snork
wait i thought it was Stomach Acid
LMAO.
Youngins these days.