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Announcing - Sullust: Rescue Mission

Posted: Fri Oct 07, 2005 3:46 pm
by Teancum
For those who don't know Sullust, think of Mustafar. There, now you have it. Natives live underground because the surface is not fit to live on. They take trips to the surface and rarely stay more than 1-3 days on there.

This is just going to be a vanilla terrain map. No buildings, just terrain, mountains, and lava. Consider it similar to Saturn's tutorial map.

Posted: Sat Oct 08, 2005 6:55 am
by Talibanman
dude, yooure makin many maps, shouldn't you make one at the time?

Posted: Sat Oct 08, 2005 7:07 am
by deathmaster
ya, i mean 3 or 4 maps at once?

Posted: Sat Oct 08, 2005 1:49 pm
by Teancum
Actually, I have about 6 maps on my to-do list. I'm only working on Kessell and Sullust right now, and debugging Haruun Kal. Haruun Kal is kinda in limbo right now, as I don't know how to fix the Flash Speeder 1st person turret bug.

So in reality, we're only looking at 2 active maps. Sullust is a terrain only map (will with 2 Republic/2 CIS landers and a few vehicles). That being said, there really isn't much to it.

Kessel, on the other hand, will be a handful.

Posted: Tue Oct 18, 2005 9:23 pm
by Teancum
First screens (VERY WIP)

Image
Image
Image

Posted: Tue Oct 18, 2005 9:31 pm
by Kyross
NotBadNotBadAtAll.

Posted: Wed Oct 19, 2005 12:34 am
by Guest
Sweety!
P.S. Can you add on this map Pcych0fred`s models?

Posted: Wed Oct 19, 2005 1:23 am
by Exclamation
Looks like Saturn_V's tutorial work...
Lighting is pretty light and white compared to the environment. But I am sure you haven't got to that yet. ;)

Landers look classy! Good job with those RAS's! :D

Will this map have any altered units?

Posted: Wed Oct 19, 2005 8:53 am
by Teancum
I haven't burned the terrain yet, no.

Posted: Thu Oct 20, 2005 9:11 am
by Teancum
Okay, I did some reorganizing of the Republic side. Players will play as a squad of ARCs rescuing a batallion of regular clone troopers (yellow team). I did some ARC skins, but I think I might revert. I had a blue, orange, green, purple and black (jet trooper). I think I may just put 3 blue (trooper, vanguard, sharpshooter) then 1 purple or green (medic or specialist, I can't decide) and 1 red (captain). The ARC Commander would then be orange, and the hero.

Your thoughts?

Posted: Thu Oct 20, 2005 11:15 am
by Guest
Teancum
!!!Good!!!:)

Posted: Thu Oct 20, 2005 4:02 pm
by Alpha
Cool. I like the rescue idea, but pitting two teams agianst the CIS might be too much. Make sure to put few locals on the map. :)

Posted: Thu Oct 20, 2005 4:36 pm
by PR-0927
Teancum wrote:Okay, I did some reorganizing of the Republic side. Players will play as a squad of ARCs rescuing a batallion of regular clone troopers (yellow team). I did some ARC skins, but I think I might revert. I had a blue, orange, green, purple and black (jet trooper). I think I may just put 3 blue (trooper, vanguard, sharpshooter) then 1 purple or green (medic or specialist, I can't decide) and 1 red (captain). The ARC Commander would then be orange, and the hero.

Your thoughts?

I love the idea. But, the colors are horribly inconsistent to Star Wars. Might as well give Yoda a purple lightsaber while you are at it.

;)

But, it is your map and your choice. I'll just give you a few links and tell you that there are only blue (standard), red (captain), and yellow (commander) Republic ARC Troopers. The Republic Clone Troopers do have a few more colors though. Go here:

http://starwars.wikicities.com/wiki/Clone_trooper


- Majin Revan

Posted: Thu Oct 20, 2005 6:31 pm
by Teancum
Yeah, you're probably right, Majin. I think we'll have a yellow ARC Commander as the hero, a red ARC Captain (perhaps with a repeater) and then 3 blue ARCs, with one purple ARC Medic. I figure an ARC specialist would wear blue, but if any ARC would have a different color outside of rank, it would be the medic.

@Alpha -- locals would actually be about 100, Republic ARCs around 90, and CIS at 185.

Posted: Fri Oct 21, 2005 12:22 pm
by Teancum
Updates:

-4 main ARC units, all blue
-5th unit is red ARC captain
-Hero is orange (like Commander Cody) and is ARC A-98 "Nate" from the novel "The Cestus Deception"
-Clone trooper allies now spawn from downed ship

Posted: Sat Oct 22, 2005 1:25 pm
by Guest
Teancum
4 blue ARC Troopers? Hmm...
Look:
ARC (green)
ARC (blue)
ARC (white)
ARC (yellow)
ARC (red)
What you think about it?

Posted: Sun Oct 23, 2005 6:17 pm
by Teancum
Well, to keep it like the Clone Wars cartoons, the ARC Troopers will be blue, with one red (the captain) and an orange hero. I want to keep it like the movies and Clone Wars cartoons.

Maybe I'll have other colored ARC troopers on another map.

Posted: Mon Oct 24, 2005 12:19 am
by Slayer_Hunter_J
How long till u think youll be finished?

Posted: Mon Oct 24, 2005 1:08 am
by Teancum
At very least a few weeks. I haven't even finalized the terrain layout.

Posted: Mon Oct 24, 2005 7:51 pm
by Slayer_Hunter_J
Hmmmm, i guess i could wait a bit.