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Moving colors? [Solved]

Posted: Wed May 16, 2007 4:38 pm
by cloneknight
in ze i place a terrain or color in my map in the place i want it. but when i run BF2 the color is in a completely different place! :( i dont know what is wrong. please help if you can. Thanks

RE: moving colors

Posted: Wed May 16, 2007 6:24 pm
by Caleb1117
I experince something very much like this, when I try to place a texture over the min map texture, it takes over, in ZE it shows mabe a few sqaures of the texture, but ingame, its EVERYWERE!
I'm sorry I don't have a solution, but atleast your not alone... or crazy.

RE: moving colors

Posted: Wed May 16, 2007 6:56 pm
by Jawa_Killer
your terrain size is wrong.....is it 128x128/256x256/512x512? if not then burn it and create a new one with one of those sizes.......

RE: moving colors

Posted: Wed May 16, 2007 9:13 pm
by Teancum
Yep, terrain MUST be 128x128, 256x256 or 512x512 only.

RE: Re: RE: moving colors

Posted: Thu May 17, 2007 4:49 am
by Jawa_Killer
1024x1024 does work too with a couple of tricks ;)

RE: Re: RE: moving colors

Posted: Thu May 17, 2007 6:00 am
by RC-1290
With a couple of tricks? I haven't really experienced much problems with that size...

RE: Re: RE: moving colors

Posted: Thu May 17, 2007 6:44 am
by Jawa_Killer
not? did you ever fly at the border of the map and quit your starship? i think you won't be able to enter it again ;D

Re: RE: moving colors

Posted: Thu May 17, 2007 7:17 am
by Teancum
AceMastermind wrote:
Teancum wrote:Yep, terrain MUST be 128x128, 256x256 or 512x512 only.
or maybe:
512x256
256x128
128x64
64x32
...etc, as long as it's a power of 2.
I've tried many non-square maps that are a power of 2, they don't work. It needs to be square.

RE: Re: RE: moving colors

Posted: Thu May 17, 2007 7:23 am
by cloneknight
terrain MUST be 128x128, 256x256 or 512x512 only.
thanks, that was the problem :)
thanks all of your help!