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Re: Cerea: Savage Hunt (Final)
Posted: Sun Jan 09, 2011 9:22 pm
by SAMofBIA
ok ty for clearing that all up XD, i feel really stupid XD
Re: Cerea: Savage Hunt (Final)
Posted: Fri Jan 21, 2011 9:10 pm
by Evman
A :clone: with 2 guns!!! I didnt even know that was possible!! I will download as soon as possible looks awsome!
Re: Cerea: Savage Hunt (Final)
Posted: Sat Jan 22, 2011 2:29 pm
by SAMofBIA
its perfectly possible.
Re: Cerea: Savage Hunt (Final)
Posted: Sat Jan 22, 2011 3:09 pm
by naru1305
really good map
@ Evman: have a look on DarthD.U.C.K.´s
Double Weapon Skeleton
Re: Cerea: Savage Hunt (Final)
Posted: Sun Jan 23, 2011 9:29 pm
by AgentSmith_#27
Thanks guys its great to hear that people like it!

Re: Cerea: Savage Hunt (Final)
Posted: Wed Feb 23, 2011 6:07 pm
by commandoCC-9811
I LOVE this map, it's fun to play (even though I still have only beaten it once on the Cerean side)
I still don't understand the entire story, but it is a fun game to play.
I'm just amazed that you made a flashlight (how did you make that, anyways?)
All in all, great map!
Re: Cerea: Savage Hunt (Final)
Posted: Sat Feb 26, 2011 10:38 am
by AgentSmith_#27
commandoCC-9811 wrote:I LOVE this map, it's fun to play (even though I still have only beaten it once on the Cerean side)
I still don't understand the entire story, but it is a fun game to play.
I'm just amazed that you made a flashlight (how did you make that, anyways?)
All in all, great map!
Thank you sir! I actually had no idea how to make one, but a very good friend of mine (fiodis, as credited) taught me how. It's been a while now so I can't remember all the details, but it involved editing the normal blaster ODFS so there was no muzzleflash, ordnances effects, explosion, etc. and no damage or anything like that. Setting the velocity to 2000, etc. I also munged a new animation set because otherwise you would see the standard recoil animation when you fire a blaster. (Still do in first person)