Problems with Rancor Scale Up
Posted: Thu Nov 29, 2007 8:08 pm
I'm trying to scale up the Rancor, at scale 5.0, but this is what happens:

The animations don't seem to be right and I can walk through him in some parts.
I tried following the instructions found here: http://www.gametoast.com/forums/viewtop ... 27&t=11546
.odf:
Any ideas?
The animations don't seem to be right and I can walk through him in some parts.
I tried following the instructions found here: http://www.gametoast.com/forums/viewtop ... 27&t=11546
.odf:
Code: Select all
[GameObjectClass]
ClassLabel = "animatedprop"
GeometryName = "tat3_bldg_rancor.msh"
[Properties]
GeometryName = "tat3_bldg_rancor"
AnimationName = "tat3_bldg_rancor"
Animation = "idle"
Animation = "grab"
AnimationTrigger = "grab hp_hotspot 2.0"
AttachTrigger = "hp_active 1.5 grab thrown_flail 2.5 hp_hotspot die"
SoundProperty = "rancor_amb"
DenyFlyerLand = "1"
TrackDeathOnAttach = "1"
KillSoldierSound = "rancor_belch"
SkeletonRootScale = "5.0"