Page 2 of 7
Posted: Mon Apr 24, 2006 4:52 am
by Guest
And...
downloads will be temporarily unavailable until the afternoon of Tuesday, April 25th
<no comments>
Posted: Mon Apr 24, 2006 5:36 am
by Penguin
mao crashs when you charge up the commandos anti armor weapon. the LAATs are really overpowered, all the over units go to far ((i was on a speeder form one end of the map, i boosted, hit a bump and flew all the way over to the other end of the map, kept and going, and going, and going, until i blew up.))
Posted: Mon Apr 24, 2006 5:38 am
by DeathRow
Penguin wrote:mao crashs when you charge up the commandos anti armor weapon. the LAATs are really overpowered, all the over units go to far ((i was on a speeder form one end of the map, i boosted, hit a bump and flew all the way over to the other end of the map, kept and going, and going, and going, until i blew up.))
Lol. that happened to me too

I suck at driving though..
I agree with the LAATs, way overpowered
Posted: Mon Apr 24, 2006 8:02 am
by Chris165
it sounds very good, you even added the shield on the commando like in SWRC?
about the LAAT being overpowered(I haven't played the map yet though)
do not forget that in starwars episode 2 attack of the clones, how powerful it was there, but then again it was there very low shielded, but then again that's with all vehicles in the movies.
only the shitty problem for me is that filefront is offline..................
Posted: Mon Apr 24, 2006 8:30 am
by chief
plz Rewan upload you map to another website,be cause filefront is offline

Posted: Mon Apr 24, 2006 8:46 am
by Chris165
yeah wy not put it on gametoast?
Posted: Mon Apr 24, 2006 8:50 am
by Guest
Chris165
I think this map has very big size. And tommorow Filefront will work.
commando!!!
Posted: Mon Apr 24, 2006 10:52 am
by holy
this sounds amazing bt filefront is down

wot about if u made the rc a hero???
RE: commando!!!
Posted: Mon Apr 24, 2006 12:45 pm
by SmokeY_Trooper'
could you upload some where else ore we`ll have to wait a 24 huors ore less.
RE: commando!!!
Posted: Mon Apr 24, 2006 12:47 pm
by DarthDoy11
yeah, could you upload it somewhere else, like yousendit because I really can't wait.
Posted: Mon Apr 24, 2006 3:09 pm
by Ace_Azzameen_5
You should use the gunship msh from bf1, as it allows you to shoot and walk through the gaping whole in the middle.
Also, you could give the Gunship's mulitple turrets by making them 'hover' class vehicles.
Posted: Mon Apr 24, 2006 3:23 pm
by PR-0927
All the names appear for me. The darkness for me was as it is in my screenshots, otherwise its your settings.
The speed is how it should be, with the boost speeds being the max speeds.
The commando is SUPPOSED to be as powerful as it is, the infiltrator might have been that powerful (no restrictions on it currently). I was easily able to defeat the Imperials as a Rebel, repeatedly (and visa-versa). The game never crashed for me after everything was done, AT ALL.
The LAAT/i is very powerful, watch the movies. EVERYTHING is accurate to SW, as stated in the README file. I don't care much for balancing because it usually works out for me anyways.
I wish the AT-RT's animations could be changed...but I can't change them. Otherwise I would have...until I realized that they actually move funny in RotS (plus I used correct speed for it).
Thanks for all of the comments!
- Majin Revan
Posted: Mon Apr 24, 2006 4:13 pm
by valiant
Majin. What original unit does the commando replace?
Sorry, I just didn't read anything about it.
Posted: Mon Apr 24, 2006 4:44 pm
by Qdin
Valiant, may I remind you that Star Wars Battlefront 2 have a max limit of units for up to 10 units per faction?

he has 7 units according to the README...

(why do you always spell it with all Capitals? lol ReadMe is WAY more userfriendly

)
Posted: Mon Apr 24, 2006 5:39 pm
by valiant
Majin since filefront is down would you PLEASE upload it to another site?
Posted: Mon Apr 24, 2006 6:25 pm
by jangoisbaddest
Great mods in this map! The personal shields for the Commando and the Infiltrator are quite a feat! Well done! One thing, tho - I would take the Commando's sheild recharge rate down a bunch - or maybe take his regular health down to the Droideka's level - or both. Because as it is, I haven't died once spawning as that class, and it's no fun or challenge after a while. Keep the shield on him, tho, cause it's really cool!
Posted: Mon Apr 24, 2006 10:52 pm
by Lord-Bandu
The combat speeders are way too fast. Since the nearest thing to them in the movies is an aat ...you should have a similar speed for the combat speeders. It just looks pretty stupid imo.
Posted: Tue Apr 25, 2006 12:59 am
by Penguin
max unit limit is 12
Posted: Tue Apr 25, 2006 3:56 am
by ^Destroyer^
Come on man, since filefront is down is it so hard to upload it somewhere else? It sounds great, can't wait to play.
^Destroyer^
Posted: Tue Apr 25, 2006 5:17 am
by Guest
unavailable until the afternoon of Tuesday, April 25th.
Is it at Greenveech time?