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YT-2400 Outrider

Posted: Sun Jan 01, 2006 1:52 am
by minilogoguy18
ok since i converted my virago from JA i might as well do this one too, dash rendars famous ship, the Outrider.
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theres no landing gear on it casue its not even really finished for JA. :P but i guess i can throw it in for shits and giggles.

RE: YT-2400 Outrider

Posted: Sun Jan 01, 2006 1:59 am
by JabbaLovesLava
Looks good :) Can't wait for it to be in game...

Posted: Sun Jan 01, 2006 6:20 am
by Dragonum
looks great.

hope we seee for swbf2 great mods and maps with alot new stuff 8)

Posted: Sun Jan 01, 2006 12:02 pm
by minilogoguy18
well according to L-5-R, the tool set for SWBF2 is only 2 weeks away!

Posted: Sun Jan 01, 2006 1:28 pm
by EraOfDesann
Wow that looks incredible! :)

Two weeks until the tools? Whoohoo! :D

Posted: Tue Jan 03, 2006 10:12 pm
by Teancum
"Impressive. Most Impressive" /Vader

Posted: Sat Apr 22, 2006 3:01 pm
by jano31coa
er, hi there ?

is someone still working on the outrider ?

Posted: Sat Apr 22, 2006 4:12 pm
by Qdin
You should've sent a PM to Minilogiguy18 instead, since HE began the project.

Posted: Sun Apr 23, 2006 12:23 pm
by Leviathan
Hors-sujet : Bien, jano31coa, puisque tu semble être nouveau sur les Forums de GameToast, je vais avoir l'occasion de t'apprendre seulement deux petites choses concernant les Règles actuellement en vigueur, et les comportements qu'il serait bon de corriger. Ainsi, "ressusciter" des sujets tels que celui-ci n'est guère conseillé, surtout depuis que le nombre de membres enregistrés ici a subitement augmenté, à cause de la sortie officielle de Star Wars Battlefront II.
J'ajouterais également que minilogoguy18 n'apprécie pas vraiment le fait d'être "bousculé" ou même influencé de quelque manière que ce soit, et tout particulièrement lorsqu'il s'agit des modèles qu'il a pu concevoir grâce à Softimage|XSI...

Je te remercie de ta compréhension, et à très bientôt, j'espère !...

Posted: Sun Apr 23, 2006 4:33 pm
by Teancum
LOCKED

Posted: Mon Apr 24, 2006 8:13 am
by Leviathan
Off-topic : I'm feeling sorry if the reasons having led to the current thread's closure might be considered as "obvious", but were you really forced to proceed so, Teancum ?...

Posted: Mon Apr 24, 2006 12:04 pm
by Teancum
Okay, so I locked it for a dumb reason..... (unlocked)

Posted: Mon Apr 24, 2006 2:54 pm
by minilogoguy18
yeah i made this a long time ago and my friend did the textures, it was meant for JA but i never finished getting the turrets to work right but i plan on putting it in BF2 sometime soon.

Posted: Mon Apr 24, 2006 2:58 pm
by jango232
dude yeh remember this in shadows of the empire great little falcon lol wot map would go with it should make another hoth space because hoth has an astaroid feild around it

Posted: Mon Apr 24, 2006 3:00 pm
by minilogoguy18
no im planning on doing the skyhook battle map, i just have to model the skyhook then i can slap it all together cause i already have the executor. (the ISD in the game was just a stand in cause they couldnt get the huge SSD in the old game but read the book and comic and youll see it was a SSD that was there)